The box art for the Amiga version of Striker.
|[[Rage Software]][[Category:Rage Software]]|
|Floppy Disk, CD-ROM, Game Cartridge|
|Keyboard, Joystick, Joypad|
|Amiga, Atari ST, Amiga CD32, Mega Drive/Genesis and Super NES|
|Awards | Changelog | Cheats | Codes | Codex |
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Striker is a soccer video game released by Rage Software in 1992 for the Commodore Amiga, Amiga CD32, Atari ST, PC, Mega Drive/Genesis, and Super Nintendo. It was bundled in one of the Amiga 1200 launch packs. It was one of the first soccer games to feature a 3D viewpoint, after Simulmondo's I Play 3D Soccer. A sequel, "World Cup Striker", was released for the Super Nintendo with a Game Boy port of the same game released as "Soccer" many months later.
System requirements[edit | edit source]
The Amiga version of Striker ran on all Amiga systems with a minimum of 512K Chip RAM, including the A1200. Playing the game on an A600, A1200, or A500 equipped with a minimum of 512KB Fast RAM would provide benefits such as faster loading times. The Atari ST version was subject to similar system requirements.
Critical reaction[edit | edit source]
The game received a mixed reaction from the gaming press, with some condemning and others praising its extreme speed. For example, CU Amiga Magazine awarded the game 94% in its June 1992 issue along with the CU Amiga Screenstar award whilst German magazine Amiga Joker awards the game 64% in the September 1992 edition.