Super Smash Bros. Ultimate

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Super Smash Bros. Ultimate
Basic Information
Video Game
Bandai Namco, Sora Ltd.
Super Smash Bros.
Joy-Con, Nintendo Switch Pro Controller, GameCube Controller
Nintendo Switch
Retail Features
Super Smash Bros. UltimateSuper Smash Bros. UltimateSuper Smash Bros. UltimateSuper Smash Bros. UltimateSuper Smash Bros. Ultimate
Play Information
Retail Localization Information
Interface Language(s)
Main Credits
Masahiro Sakurai
Shinya Saito, Yoshito Iguchi
Hideki Sakamoto
Tetsuya Otaguro
United Nations International Release Date(s)
Nintendo Switch
December 72018
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Super Smash Bros. Ultimate is a platform fighter for the Nintendo Switch, developed by Bandai Namco Studios and Sora Ltd., and published by Nintendo. It was first announced at March 8, 2018 at the end of a Nintendo Direct. Ultimate is the fifth installment in the series. It was released on December 7, 2018.

Gameplay[edit | edit source]

Like other entries in the Super Smash Bros. series, Super Smash Bros. Ultimate is a fighting game in which Nintendo and third-party characters fight in arenas inspired by a collection of franchises.

Development[edit | edit source]

The game developement started at February 2016.[1] Masahiro Sakurai has revealed a few details about the development.

Reception[edit | edit source]

Super Smash Bros. Ultimate has received universal critical acclaim, currently holding an aggregate score of 93 on Metacritic.

References[edit | edit source]