|This article does not cite any references or sources.|
Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.
Article has not been correctly referenced since July 2008
Super Sprint sample gameplay screenshot
|[[Atari Games]][[Category:Atari Games]]|
|[[Horizontal, Raster, standard resolution (Used: 512 × 384)]]|
|Wheel; 1 pedal|
|Robert Weatherby and Kelly Turner|
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Gameplay[edit | edit source]
Super Sprint is a simple racing game. Up to three players drive simultaneously on a circuit against opponents controlled by the computer. The circuits are viewed from above and always fit on the screen, so the game never scrolls. After three laps the winner advances to the next circuit. There are 8 circuits in total, but the game only ends if gamers can get to race 85 where the bonus Super Speedway circuit is played. As the player goes to higher levels, more and more obstacles appear on the track, like oil puddles and tiny moving tornadoes. If the car touches them, the player loses control over the car for a short time while it is sliding and spinning. Driving into a wall with high speed or falling from one of the bridges destroys the car, but a helicopter will appear to replace it.
The car can be customized by collecting wrenches that lie on the track. The player can exchange three of them for improved traction, better acceleration or higher top speed.
Legacy[edit | edit source]
The game is a successor to Gran Trak 10 and the Sprint series, which were black-and-white games with very primitive graphics from the 1970s. Later in 1986 Championship Sprint was released which is almost identical, but with different tracks.
Because Super Sprint was so simple and this type of game is relatively easy to create, it inspired many similar games, mostly from hobbyists. However some published games contain a tribute with similar mini games including Jet Force Gemini and The Simpsons Hit & Run. The Skidmarks series of games for the Amiga and Mega Drive/Genesis also shows a strong Super Sprint influence in terms of gameplay and graphics, as does the Super Off Road arcade game.
Ports[edit | edit source]
- Amstrad CPC
- Atari ST
- Commodore 64
- ZX Spectrum
- Nintendo Entertainment System
- PlayStation (part of the Arcade Party Pak)
- Game Boy Advance (released along with Spy Hunter in a dual-game pack in 2005 by Destination Software, Inc.)
Super Sprint was also released on the arcade collection game, Midway Arcade Treasures, for the Nintendo GameCube, the PlayStation 2, and the Xbox systems plus for the PC. Its sequel game, Championship Sprint, was also released for the same systems on Midway Arcade Treasures 2, and as a downloadable game for the PlayStation 3 available from the PlayStation Store.