The ClueFinders Math Adventures

From Codex Gamicus
Jump to: navigation, search
The ClueFinders Math Adventures
Basic Information
Video Game
The Learning Company
The Learning Company
Edutainment, Mystery
Microsoft Windows and macOS
Retail Features
This title has been rated E by the ESRB
CanadaUnited StatesMexico North American Release Date(s)
Achievements | Awards | Changelog | Cheats
Codes | Codex | Compatibility | Covers | Credits | DLC
Help | Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

The ClueFinders Math Adventures Ages 9-12: Mystery in the Himalayas is a computer game in The Learning Company's ClueFinders Series, where the ClueFinders try to recover stolen treasures in a small Himalayan village.

Voice cast[edit | edit source]

Synopsis[edit | edit source]

In a village high in the Himalayas, twenty-four priceless treasures have been stolen. An elder of the village calls the ClueFinders to help uncover the treasures and the thief's identity. Many, including the elder's pessimistic apprentice, believe the Yeti is behind the theft.

However, the clues all point in different directions and it appears a different person is responsible for the theft of each item. All the people state they were forced to hide the stolen treasure against their will and, later in the game, that the Yeti is behind it all. Eventually, the guide takes the ClueFinders to a cave where they find the Yeti. However, the Yeti turns out to be the elder's apprentice in a costume, much like the masked goons from Scooby Doo. The apprentice disappears in an avalanche.

Game play[edit | edit source]

The game is set up similar to Clue in that the central goal of each round is to identify three variables - who stole the treasure, which treasure they stole and where they hid it - based on clues. Clues are acquired from playing games and helping the villagers with their work. Once the user has enough clues he/she can limit down the number of possibilities until only one remains. When sixteen treasures are restored, the game is won.

Notes[edit | edit source]

  • The culture of the village looks Tibetan, though the word "Tibet," or variants of it, are never used in the game. It is never mentioned in what country the game is set (it is simply stated it is "high in the Himalayas"); this is probably because the country of Tibet no longer exists.
  • The Internet Movie Database inaccurately lists the game as being released in 2002. This is actually the date of the game's second version, which was essentially identical to the original save for several minor changes.
  • Aside from the ClueFinders themselves, no character in the game is given a name.

Skills[edit | edit source]

Mathematics[edit | edit source]

Game Skill
Yak Pasture Perimeter and Area
Rock Cave Geometric Shapes
Cloth Shop Completing Charts and Graphs
Library Interpreting Charts and Graphs
Store Multiplication and Division
Great Hall Whole Number Computation
Stable Fraction and Decimal Equivalency
Ice Cave Fraction and Decimal Addition and Subtraction
Logic Cube Logical Reasoning

External links[edit | edit source]