The Gamespot Bests of Year

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Gamespot The Bests of the Year selection is that the U.S. website Gamespot is to disseminate the best games of the year, with several categories, including best story, better multiplayer, better use of creativity and so on. There are 4 selections of games: The best of the class's worst games, the best game of its kind, the best game console and the Game of the Year, the most important categoira. In 2009, a new award that appeared is the Best Early. This award speaks what is the best game to be released in the first three months of 2010. The winners is the vote of peoples

2009 Awards[edit | edit source]

Special Achievement Winners[edit | edit source]

Most Surprisingly Good Game - 50 Cent - Blood in the Sand

Best Story - Cryostasis: The Sleep of Reason

Best Technical Graphics Game - Uncharted 2: Among Thieves

Best Artistic Graphics Game - Muramasa: The Demon Blade

Best New Character - Ezio Auditore of game Assassin's Creed II

Best Original Downloadable Console Game - Comet Crash

Best Downloadable Content/Expansion - Grand Theft Auto: The Ballad of Gay Tony

Best Atmosphere - Batman: Arkham Asylum

Best Original Music - Afro Samurai

Best Licensed Music - The Beatles: Rock Band

Best Sound Design - Killzone 2

Best Voice Acting - Uncharted 2: Among Thieves

Best Use of a Creative License - Batman: Arkham Asylum

Funniest Game - The House of Dead: Overkill

Best Competitive Multiplayer - Killzone 2

Best Cooperative Multiplayer - Left 4 Dead 2

Best Original Game Mechanic - Demon's Souls

Most Improvel Sequel - Killzone 2

Best Use of Control Scheme - Tiger Woods PGA Tour 10

Best Original IP - inFamous (Only on PlayStation 3)

Best Boss Fights - Prinny: Can I Really Be the Hero?

Most Memorable Moment - Strategic Dismembermant on Yourself on game Dead Space Extraction

Best UK-Developed Game - Grand Theft Auto: Chinatown Wars

Most Surprising Game to Make it Past Aussie Censors - Grand Theft Auto: Chinatown Wars

Best Writing & Dialogue - Ratchet & Clank Future: A Crack in Time

Biggest Notice: Motion sensing coming to the PlayStation 3 and Xbox 360

Dubious Honors[edit | edit source]

Most Despicable Use of In-Game Advertising - Bionic Comando

Most Disappointing Game - F.E.A.R 2: Project Origin

Flat-Out Worst Game - Stalin vs. Martians

Worst Game Everyone Played - Star Wars The Clone Wars: Republic Heroes

Best Game No One Played - Dead Space Extraction

Least Improved Sequel - The Godfather II

Worst Use of a Great License - Star Trek: D-A-C

Worst Box Art - The Conduit

Character Most Likely to Fail a Performance Enhancing Drug Test - Resident Evil 5

Genre Awards[edit | edit source]

Best Action/Adventure Game - Uncharted 2: Among Thieves

Best Driving Game - Forza Motorsport 3

Best Fighting Game - Street Fighter IV

Best Plataformer - Ratchet & Clank Future: A Crack in Time

Best Puzzle Game - Trials HD

Best Rhythm/Music Game - The Beatles: Rock Band

Best Role-Playing Game - Demon's Souls (Only on PlayStation 3)

Best Shooter - Killzone 2

Best Sports Game - FIFA Soccer 10

Best Strategy Game - The Sims 3

Platforms Awards[edit | edit source]

Best PC Game - Dragon Age: Origins

Best Xbox 360 Game - Assassin's Creed II

Best PS3 Game - Demon's Souls

Best Wii Game - Dead Space Extraction

Best PSP Game - Grand Theft Auto: Chinatown Wars

Best Nintendo DS Game - Grand Theft Auto: Chinatown Wars

Game of The Year[edit | edit source]

Game of 2009 - Demon's Souls

Gamespot Commentary: Surprised? So were we. Yet in a year full of high-quality games on every platform, an unassuming action role-playing game captured our imaginations and still hasn't let go. In many ways, Demon's Souls is a traditional dungeon crawler. You skulk your way through dark, atmospheric corridors and courtyards, fending off all sorts of gruesome creatures and making slow but sure headway into the dark unknown. Yet even Demon's Souls' traditional elements are incredible, revealing a startling attention to detail that draws you in. Boletaria is a menacing and hostile kingdom, unique and yet entirely believable. You cross stagnant swamps where three-headed monstrosities lie in wait, and you climb endless winding staircases while screeching gargoyles descend upon you. The tools you are given to defend yourself are top-notch, and combat carries an amazing feeling of weight and intensity. Further enhancing the tension is Demon's Souls' high level of difficulty. It isn't easy to slice your way through hordes of tumbling skeletons, but there's no greater feeling of triumph than finally getting your first peek at areas previously unexplored.

Demon's Souls is no blast from the past, but rather it's a glimpse into the future. A stunning array of online communication features make Demon's Souls different from anything you've ever played. As you explore the game's five gloomy realms, you see the ghosts of other players as they traverse the same roads and cross the same bridges in their own copies of the same world. You find the bloodstains of slain players and can activate them to watch the last few moments of the poor souls' existence. You can leave messages for other players to find, warning them of dangers lurking ahead or precious treasures hidden below. These innovative features create an incredible web of unified worlds in which you silently and indirectly interact with your fellow adventurers. This player-directed hint system creates a sense of camaraderie between players and encourages those who provide assistance while discouraging miscreants who would mislead you. In the relentless world of Demon's Souls, players need each other to survive.

You can help others more directly by joining them in their own worlds or summoning them to yours. And even this more traditional brand of cooperative play gives you a sense of company among strangers. You cannot choose whom you will join or who will appear to assist you; by offering your assistance, you make yourself available to anyone and everyone who might call for help. And yet it works, thanks to Demon's Souls' carefully constructed mechanics and extended community. Impressively, all these features are seamlessly integrated into the game, as are standard game conventions like saved games and multiplayer options. There are few arbitrary, game-like intrusions, like blinking menus or annoying save-game prompts, to disrupt your careful progress.

Demon's Souls is an extraordinary blend of the old and the new, and the result is so distinctive that it's hard to even find games to compare it to. Yes, it's a hard game. It is ruthlessly, unforgivingly difficult. But it is also amazingly compelling and rewarding, because the tools you need to survive are built into the very fabric of the experience. Demon's Souls is innovative, immersive, and immensely entertaining—and the best game of 2009.