Join The Fan Lab, a private Fandom research community for users in the US and UK where you will be asked to share your opinions on all things gaming and entertainment! Click here to see if you qualify

The Pit

From Codex Gamicus
Jump to: navigation, search
The Pit
Basic Information
Type(s)
Video Game
Taito
Centuri
Action
[[Raster, 224 x 256 pixels (Vertical), 99 colors]]
4-way joystick, fire button
Arcade
Retail Features
Gameplay-1-2 Players Alternating.png
Play Information
1-2
CanadaUnited StatesMexico North American Release Date(s)
1982
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Achievements
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

The Pit is a 1982 videogame by Centuri, an American manufacturer of arcade games.

Overview[edit | edit source]

The objective of The Pit is to descend into an underground labyrinth, retrieve a gem, and escape.

Description[edit | edit source]

The Pit is comparatively rare and devilishly difficult. The player's avatar (described as "The Astronaut-Explorer" by the game manual) lands in a spaceship and must dig his way into a series of underground tunnels. While there, he must avoid being crushed by rocks, eaten by monsters, impaled by arrows, or melted in a vat of acid. In lieu of a traditional timer is a tank (the "zonker") shooting away a mountain near the player's spaceship. If the player dallies too long in the maze, the Zonker will destroy the player's spaceship, and the player loses a life.

After collecting the treasure, the only route back to the spaceship is by crossing "The Pit", which is a room with a sliding retractable floor underneath which is a monster that will devour a player who tarries too long.

There are superficial similarities to Dig Dug, but shooting enemies in The Pit is an incidental activity,

Scoring[edit | edit source]

The player receives 200 points for shooting each enemy, 1000 points for each crystal collected, 2000 points for collecting buried treasure, and 1000 points for crossing "The Pit" safely and reboarding the ship.

External links[edit | edit source]