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The Secrets of Atlantis: The Sacred Legacy
|This article may contain original research. Please improve it by verifying the claims made and adding references. Statements consisting only of original research may be removed. More details may be available on the talk page. (February 2008)|
|The Secrets of Atlantis: The Sacred Legacy|
|The Adventure Company|
|North American Release Date(s)|
May 31, 2007
|Awards | Changelog | Cheats | Codes | Codex |
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough
The Secrets of Atlantis: The Sacred Legacy is a fantasy adventure computer game developed by The Adventure Company and published by Dreamcatcher Interactive, and released in 2007. It's the fifth and latest game in the Atlantis series started by Cryo, and the second one made by The Adventure Company.
Story[edit | edit source]
In 1937, Howard Brooks, a young aeronautical engineer, returns from a conference in Germany. On board the Hindenburg zeppelin taking him to New York, Howard is attacked by members of an occult sect.
When Howard wakes up in the Hindenburg he finds himself alone. Eventually he meets a man claiming to have followed him for a long time, and that he and Howard are the last ones left on the zeppelin.
He soon learns that these evildoers covet the mysterious secret of a forgotten civilization of which, it seems, he is the heir. Convinced that Howard has a key element of their research, they decide to set a trap for him.
Caught up by his past, Howard sets out on an adventure that leads him, by turns, to several locations: Macao, an Indian palace, a temple in Mesopotamia, the Empire State Building in New York, and finally, the lost continent of Atlantis.