The Settlers: Rise of an Empire

From Codex Gamicus
Jump to: navigation, search
The Settlers: Rise of an Empire
Basic Information
Video Game
Blue Byte Software
The Settlers
Real-time Strategy
Keyboard, Mouse
Microsoft Windows
Retail Features
This title has been rated E by the ESRBThis title has been rated 12+ by PEGI
Technical Information
RenderWare, SpeedTree]
Retail Minimum Specifications
Operating System(s)
Windows XP
1.80 GHz
512 MB
DirectX 9.0c-compatible
Graphics RAM
64 MB
DirectX 9.0c-compatible
European Union European Release Date(s)
Microsoft Windows
September 282007
CanadaUnited StatesMexico North American Release Date(s)
Microsoft Windows
September 252007
Australia Australian Release Date(s)
Microsoft Windows
September 302007
Achievements | Awards | Changelog | Cheats
Codes | Codex | Compatibility | Covers | Credits | DLC
Help | Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

The Settlers: Rise of an Empire (original German title: Die Siedler - Aufstieg eines Königreichs), a real-time strategy game, is the sixth game in The Settlers series. It was developed by Blue Byte and published by UbiSoft, with a US release date of September 25, 2007,[1] a European release date of September 28,[2] and an Australian release date of September 30.[3] A Limited Edition is also available, containing additional in-game content (including statues and a pavilion), an art book, bonus DVD, original soundtrack, technology tree sheet, and a demo CD.[4]

Gameplay[edit | edit source]

The Settlers: Rise of an Empire is a real-time 4X game. The fundamentals of 4X are expansion, exploration, exploitation, and extermination. The player must manage a settlement using a resource model based on gathering, manufacturing, and currency. The settlers have various needs that have to be fulfilled to keep them happy. If they lack something, they will go on strike.

Rise of an Empire adds several new simulation elements to the series. Winter puts a stop to grain harvesting and fishing, and settlements that rely on these for food will need to plan for storage and production accordingly. Female settlers have been included for the first time. Unlike the Amazons in The Settlers III, these are spouses that are available for all races, not a specific race. Settlers now marry, an occurrence heavily influenced by the player through town celebrations and fairs.

Also new to the series is the Knight character, an in-game unit that represents the player's leadership to the common settlers. In addition to being a tough military unit, the Knight is central to undertaking quests, and the Knight's level of promotion marks the overall progress of the settlement. With each promotion, the player gains access to new buildings and military units, but the settlers' needs will also increase, reflecting a higher standard of living. There are six knights to choose from in the game. Each of the knights has unique gameplay traits that distinguish them from each other.

In the game there is a campaign consisting of sixteen missions across the game's four climate zones. There are also two types of custom maps: Free Settlement maps are sandbox-style simulations where the player can build up a city in peace, and Quests maps involve a series of objectives that must be completed and may or may not involve military action.

Plot[edit | edit source]

The game features races from Medieval Europe (such as the Vikings), as well as Northern Africa. The campaign mainly involves a war against the evil Red Prince and his right-hand lady, Crimson Sabatt. Throughout the campaign, the player must attempt to gain allies in the fight against him and put a stop to his quest for dominion over all the lands.

Critical reception[edit | edit source]

 The Settlers: Rise of an Empire
Review scores
Publication Score
G4 3/5[5]
IGN 6.5/10[6]

Reviews on the game has been generally mixed. While most reviews have praised for its graphics and animations,[7] the disappointments were due to its over-simplistic gameplay compared to its predecessor. In-game lagging and crashes have also been noted[8][9], though many of them were fixed with the 1.7.1 game patch[10].

Development[edit | edit source]

A beta test for the game was released by GameSpot available to its members.

A Demo was released by Ubisoft on August 23, 2007. The Demo includes "two maps: a tutorial and a skirmish map".[11]

Expansion[edit | edit source]

An expansion for the game - The Settlers: Rise of an Empire - The Eastern Realm - was released in April 18, 2008 in Europe.[12] This added a new climatic zone, tropical, which has a monsoon season which prevents grain from being grown and fish from being fished from the turbulent waters. In addition, embellishment objects were added to allow a player to beautify his or her settlement.

As well as these new features, a new campaign was introduced which makes use of the new climatic zone and adds a new knight - Saraya. This campaign revolves around defeating the evil goddess Khana, her cult and the hypnotized mogul Prahphat (leader of the region) in the distant land of Hidun.

The Settlers Gold Edition was released on September 30, 2008.[13] This edition contains both The Settlers: Rise of an Empire and The Eastern Realms on one disc.

References[edit | edit source]

  1. Settlers Rise of an Empire US release date.
  2. Settlers Rise of an Empire EU release date,
  3. Settlers Rise of an Empire Australian release date.
  4. The Settlers: Rise of an Empire (Limited Edition)
  5. Hunt, Jonathan (2007-10-22). The Settlers: Rise of an Empire for PC - Reviews - G4. Retrieved on 2010-05-22
  6. The Settlers: Rise of an Empire Review - PC Review at IGN. Retrieved on 2010-05-22
  7.;review The Settlers: Rise of an Empire Review - Gamespot review
  8. The Settlers: Rise of an Empire Review - IGN Review
  9. The Settlers: Rise of an Empire Review - Cheat Code Central
  10. The Settlers 6 1.7.1 patch
  11. GameSpot UK: Settlers 6.
  12. GameSpot: The Eastern Realm.
  13. GameSpot: Settlers VI Gold.

External links[edit | edit source]