Tom Clancy's Splinter Cell: Pandora Tomorrow
|Tom Clancy's Splinter Cell: Pandora Tomorrow|
|Xbox, PlayStation 2, GameCube, Game Boy Advance, PC, N-Gage and Mobile Phone|
|North American Release Date(s)|
|March 23, 2004|
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Second game in the Splinter Cell series. Splinter Cell: Pandora Tomorrow had a new approach to multiplayer gaming. Pitting merceneries against spies (with abilites much like Sam Fisher) was a welcomed addition to the franchise. Through level design and class abilities each side played like completely different games.
The plot in this game is that a group of terrorist try to take over the world by holding it hostage with a small poxnuclear bomb.
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