Trickery Domain Powers (NWN)

From Codex Gamicus
Jump to: navigation, search
NWN · NWN: EE · NWN2
Trickery Domain Powers
Domain Trickery.png
Basic Information
Type
Feat
Feat Type
Domain
Use
Automatic.
Prerequisitie(s)
Access to the Trickery domain.
Featured in...
Neverwinter Nights

Specifics[edit | edit source]

Divine Trickery: Bonus to Hide, Persuade, Search, Disable Trap, Move Silently, Open Lock, and Pick Pockets checks equal to 1 per 2 levels. This effects lasts 5 turns + the cleric's Charisma modifier.

Bonus Spells[edit | edit source]

The cleric gains access to the following spells at the specified spell level: Invisibility (2), Invisibility Sphere (3), Improved Invisibility (5).