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TumblePop arcadeflyer.jpg
Developer(s) Data East
Publisher(s) Data East
Engine Engine Missing
status Status Missing
Release date Release Date Missing
Genre Action
Mode(s) 1-2 players simultaneously
Age rating(s) Ratings Missing
Platform(s) Arcade
Game Boy
Arcade system
Media Media Missing
Input 8-way joystick, 2 buttons
Requirements Requirements Missing
Credits | Soundtrack | Codes | Walkthrough

Tumblepop (タンブル・ポップ?) is an arcade game by Data East released in 1991. It is considered a cult classic It was later ported to the Nintendo Game Boy.

Gameplay[edit | edit source]

The game involves one or two ghost-busters who can suck monsters, ghosts, aliens and various other oddball characters into vacuum-cleaner-like devices and spit them back as bouncing/rolling balls. Expelled enemies function as projectiles that can damage and kill other opponents on the screen when colliding with them. The game's looks are reminiscent of Pang. Throughout the game, the player/s can collect letters of the alphabet found in randomly appearing bubbles in order to gradually spell the word "TUMBLEPOP", the progress of which is permanently displayed at the bottom of the screen. When completed, players are transported to a bonus level which gives them the opportunity to obtain higher scores and an extra live, although this level is strictly timed. The word goes back to default after completion.

In the original arcade version, the protagonists work their way through stages set in different parts of the world, each with their own enemies and at least one boss, as listed below:

The player/s has to complete every level within a specific period of time before exceeding an invisible timer. If the players do not manage to eliminate all the monsters in time, a Dracula-like beast appears and approaches them with a sinister laugh. If the beast manages to touch a player before he/she eliminates all the monsters, the player suffers an instant loss of a life. This also counts in the Boss levels.

Version differences[edit | edit source]

The Game Boy version incorporates a world map that doesn't resemble Earth; levels are contained in different cities on that map that the player can walk between (similar to the style of the world map in Commander Keen). If a city proves too hard, it is also possible to drop out of it and come back later (though not if the Game Boy is turned off, due to a password saving system). The enemies in a given city approximately correspond to those in an area in the arcade version, though there will not necessarily be any link between the cities of the world and the cities of Tumblepop. In addition, the Game Boy version incorporates a shop in which players can spend their points to buy power-ups.

Videogame references[edit | edit source]

  • The fire breathers are modeled after Karnov, the star of a Data East arcade game by the same title.
  • The cavemen are based on the cavemen from Joe and Mac, a Data East arcade game starring two cavemen.
  • The gray spacemen are based on Chelnov from the Data East arcade game Atomic Runner Chelnov.

References[edit | edit source]

External links[edit | edit source]