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===Multiplayer=== [[Online game|Online multiplayer]] support is also available. There is a (Team) Deathmatch, Capture the Flag, Wargames, and Assault Capture the Flag. Multiplayer supports up to 16 people, and 4 players for three co-op missions. A feature in the multiplayer—randomly spawning computer-controlled dinosaurs and insects that appear in various locations in levels—adds a new factor to the gameplay. While players must worry about the opposing enemies, they must now also worry about the hostile dinosaurs that will be attempting to kill them. There can be up to 4 A.I controlled dinosaurs or insects on any map at one time.<ref>{{Cite web | author = Rob Purchese | title = Turok multiplayer details | publisher = Eurogamer | date = February 22, 2007 | url = http://www.eurogamer.net/article.php?article_id=73283}}</ref> Unfortunately, splitscreen multiplayer is not supported in any form. Originally, the [[Xbox 360]] version of ''Turok'' was set to feature an [[Xbox Live#Gamerscore|Achievement]] called "Grab Bag", which required players to kill at least one enemy, one dinosaur, one teammate, and themselves, all in the same match.<ref>[http://www.computerandvideogames.com/article.php?id=175973 Computer and Video Games "Turok gives achievement for team killing" Tuesday, November 20th, 2007]</ref> This caused controversy on the Internet as the achievement essentially rewards players for [[team killing]]. Josh Holmes, a representative of Propaganda Games, described the creation of the achievement by saying "What we found was that players playing their first match in ''Turok'' - almost every player - was (accidentally) killing himself, a team mate and an enemy with a grenade or a Stick [sic] Bomb gun and so we thought 'hey, we should give them an achievement for that', as kind of a joke." He went on to say that developers were planning to release a patch removing Grab Bag if excessive team killing became a problem after launch.<ref>[http://www.computerandvideogames.com/article.php?id=177414 Computer and Video Games "Turok dev to scrap team kill achievement" December 12th, 2007]</ref> This, however, was not the case. At launch, the achievement had been modified via patch, so that one doesn't need to kill a teammate along with yourself, an enemy, and a dinosaur. The achievement description has changed accordingly. The strong lag in multiplayer has been fixed by a patch.{{Citation needed|date=March 2009}} A Map pack called the "''Velociraptor'' Pack" has been released, containing 2 new multiplayer maps, one new Co-op map, and 2 refurbished maps, which now take place at Night.<ref>[http://xbox360.ign.com/articles/862/862161p1.html IGN "Turok's Dinosaurs Run Rampant with More Than 1 Million Units Shipped Worldwide Touchstone also announces five new multiplayer downloadable maps and the release date of the PC version."]</ref> According to IGN's news article:"Of the five new Turok downloadable maps for consoles, two are completely new multiplayer maps, one is a new co-op map and two are re-lit versions of popular multiplayer maps available with the game. Below is a brief description of the five new maps: *Co-Op – A brand new Turok co-op map for 2–4 players. In this co-op map your Whiskey Company squad has been captured and is being held in a Mendel-Gruman facility designed for holding dinosaurs. You and your team have to break out and make it to the rescue chopper before the Wolf Pack troops decide to feed you to the captured raptors. *Desolation – A brand new swamp-based map where simple structures are set up alongside a rock cliff to allow helicopters and transports into the area to bring in supplies. There are many hiding spots on this multi-level map which enables numerous quiet kill opportunities. *Sentinel – Another new multiplayer map and one of the largest Turok maps to date. The setting takes place at the top of a mountain around one of Kane's orbital defense arrays—the very base that shot down the Whiskey Company ship from orbit in the single-player campaign. Also, the presence of a few large dinosaurs on the map can make things very interesting during multiplayer combat. *Inconclusive Tests – This time the Testing Grounds map takes place at night and offers a different view of the world that now contains more dark hiding spots. A word of caution—watch out for the raptors. *A Rivalry Continues – As the name suggests, the struggle for the compound from A Heated Rivalry is not over and has extended into the eerie darkness of the night.
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