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VVVVVV logo.png
Basic Information
Video Game
Terry Cavanagh, Nicalis
Terry Cavanagh, Nicalis
Microsoft Windows, macOS, GNU/Linux, Nintendo 3DS, PlayStation Vita, iOS, Android and Ouya
Steam Platform(s)
Retail Features
Gameplay-Single-player.pngFull Controller Support (Steam)
Technical Information
Retail Localization Information
Interface Language(s)
Main Credits
Terry Cavanagh
Magnus Pålsson
United Nations International Release Date(s)
Microsoft Windows and macOS
January 112010
SteamWindows.png Steam for Windows and SteamOSX.png Steam for macOS
September 72010
iOS, Android, Ouya and PlayStation Vita
European Union European Release Date(s)
Nintendo 3DS
May 102012
CanadaUnited StatesMexico North American Release Date(s)
Nintendo 3DS
December 292011
Australia Australian Release Date(s)
Nintendo 3DS
October 42012
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

VVVVVV is a 2D puzzle platform video game, built using Adobe Flash for Microsoft Windows and Mac OS.[1] Featuring a gravity flipping game mechanic, the game was developed by Terry Cavanagh and was released in 2010 alongside an online demo. A Linux version of the game was planned, but is on hold due to problems with Flash support on the operating system.[2] However, the game is playable on Linux through WINE. The demo is also available online for all platforms that support Flash on Kongregate. On September 7th, 2010, the game was released on the Steam Platform for both Microsoft Windows and Mac OS X.

Soundtrack[edit | edit source]

The game's soundtrack, PPPPPP by Magnus Pålsson, consists of over half an hour of chiptune music, and was released separately in January 2010.[3]

Reception[edit | edit source]

The player character (middle) must avoid environmental dangers such as the red spikes, and the enemies such as the green ghost.

The game has generated a positive critical response, with a score of 83% on review aggregation website Metacritic.[4] Edge appreciated the "ceaseless elegance of the design", and praised the game as a "pedantic classic", awarding the game 8/10 in its review.[1] Kotaku lauded the game's "incredibly smart level design and spectacular retro audio-visual presentation", although noted that the due to the difficulty, the game could "still be incredibly frustrating".[5] GamesRadar gave the game 8/10, calling it 'a beautifully made game with lots of challenge, atmosphere and polish."[6]

References[edit | edit source]

  1. 1.0 1.1 Edge staff (2010-01-08). Review: VVVVVV. Edge. Retrieved on 2010-01-11
  2. Terry Cavanagh (2010-01-22). Please Forgive Me!. Retrieved on 2010-02-01
  3. Magnus Pålsson (2010-01-07). Select Track. Retrieved on 2010-01-16
  4. Metacritc staff. VVVVVV Reviews. Metacritic. Retrieved on 2010-02-06
  5. Michael McWhertor (2010-01-15). VVVVVV Micro-Review: AAAAAAH!!!. Kotaku. Retrieved on 2010-01-16
  6. http://www.gamesradar.com/pc/vvvvvv/review/vvvvvv/a-2010020917176168008/g-20100209171039153060

External links[edit | edit source]