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Basic Information
Video Game
PlatinumGames, Straight Story
Third-person Shooter
PlayStation 3 and Xbox 360
Retail Features
Technical Information
Main Credits
Shinji Mikami
Atsushi Inaba, Keith Dwyer, Jun Yoshino
Erina Niwa, Masafumi Takada, Masakazu Sugimori
Hiroki Kato, Jean Pierre Kellams
European Union European Release Date(s)
October 262010
CanadaUnited StatesMexico North American Release Date(s)
October 192010
Japan Japanese Release Date(s)
October 212010
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Vanquish (ヴァンキッシュ Vankisshu?) is a third-person shooter video game developed by Platinum Games and published by Sega for the Xbox 360 and PlayStation 3 video game consoles. Having been in development since 2007,[1] the game was released in October 2010.[2]

The game was created by the team previously responsible for Resident Evil 4, including lead director Shinji Mikami.[3] Vanquish is notable for introducing several innovations to the 3D shooter genre, including a fast-paced style of gameplay reminiscent of 2D bullet hell shooters,[4] beat 'em up elements,[5] and an original sliding-boost mechanic.[6]

Reception[edit | edit source]

Aggregate scores
Aggregator Score
GameRankings 84.42%[7]
Metacritic 84/100
Review scores
Publication Score B+[8]
Edge 8/10
GamesRadar 9/10
GameSpot 9/10[9]
IGN 8.5/10[10]
Official Xbox Magazine 9/10[11]
Play 93%
PSM3 90%
Thunderbolt 10 / 10 [12]
Entity Award
Classic Game Room,[13] TGN Times,[14][15] Game of the Year
X360[16] Best Shooter
IGN[17] Best Sci-Fi Game
GameSpot[18] Best Game No One Played
GameSpot[6] Best Original Game Mechanic (Rocket Sliding)
GamesRadar Most "Oh Shit" Moments Per Minute[19]

The PlayStation 3 and Xbox 360 versions of Vanquish respectively debuted at number four (48,318 units) and number 14 (11,204 units) on Japanese sales charts during their release week.[20] By the end of 2010, the game sold over 820,000 copies worldwide,[21] and over 830,000 copies as of March 2011.[22]

Vanquish was widely acclaimed by critics, with many reviewers praising the game's visuals, gameplay, innovation, fast pace, and over-the-top style, though some also criticized its short length, lack of multiplayer, mediocre plot, and corny dialogue. GameTrailers gave it a 9.0, noting that it is hard to imagine the slow-motion gameplay working in multiplayer.[23] Game Informer stated "Don't be surprised if you finish your first playthrough in four hours or less."[24] This view was challenged by Platinum Games writer Jean Pierre Kellams[25] and Eurogamer.[26]

Vanquish has received Game of the Year awards from the Classic Game Room,[13],[15] and TGN Times.[14] X360 gave it the "Best Shooter" award,[16] and GamesRadar gave it an award for Most "Oh Shit" Moments Per Minute.[19] IGN gave it the "Best Sci-Fi Game" award,[17] and nominated the game for the awards of "Coolest Atmosphere",[27] "Most Challenging",[28] "Most Addictive Game",[29] "Best Visuals"[30] and "Best Blockbuster Game".[31] GameSpot gave the game the awards for "Best Game No One Played", both the editors' award and the Readers' Choice award,[18] and "Best Original Game Mechanic" for its rocket-sliding game mechanic, which acts as both a defensive escape and an offensive setup, opening up new gameplay possibilities for action games.[6] GameSpot also nominated the game for the awards of "Best Shooter",[32] "Best Sound Design",[33] "Best Original IP",[34] "Best Xbox 360 Game",[35] "Best PS3 Game"[36] and overall "Game of the Year".[37]

The game has set a new trend, with its influence seen in recent shooter games that have incorporated similar sliding-boost mechanics. Some of the games that appear to have incorporated similar mechanics include first-person shooters such as Bulletstorm,[38][39] Crysis 2,[38] and Killzone 3,[40] third-person shooters such as Sega's Binary Domain[41] and Taito's Gunslinger Stratos series, and first-person shooter Titanfall.

References[edit | edit source]

  1. Vanquish - Exclusive Debut Trailer. GameTrailers (2010-01-26). Retrieved on 2010-07-14
  2. Vanquish - Xbox 360 - IGN. Retrieved on 2011-12-22
  3. E3 2010: Vanquish has 'essence of Resi 4' - Mikami, Computer and Video Games
  4. Vanquish an intense sci-fi shooter, Toronto Sun
  5. Changing Gears: Xbox 360's smartest, sharpest cover shooters. Official Xbox Magazine (August 2012). Retrieved on 14 August 2012
  6. 6.0 6.1 6.2 Special Achievement: Best Original Game Mechanic, GameSpot
  7. Vanquish for Xbox 360. GameRankings (2010-10-19). Retrieved on 2011-12-22
  8. Nguyen, Thierry (2010-10-19). Vanquish Review for PS3, 360 from. Retrieved on 2011-12-22
  9. Vanquish Review. (2010-10-19). Retrieved on 2011-12-22
  10. Ryan Clements. Vanquish Review - Xbox 360 Review at IGN. Retrieved on 2011-12-22
  11. Cite error: Invalid <ref> tag; no text was provided for refs named GR
  12. Vanquish - Xbox 360 review at Thunderbolt Games. (2010-11-05). Retrieved on 2011-12-22
  13. 13.0 13.1 Classic Game Room - 2010 GAME OF THE YEAR Awards, Classic Game Room
  14. 14.0 14.1 Peak (January 2, 2011). "Top 5 games of 2010". TGN Times. TGN TV. Archived from the original on 24 December 2011. Retrieved 31 December 2011. 
  15. 15.0 15.1 Roivas, Chet (December 21, 2010). The 25 Best Games Of 2010. Retrieved on 31 December 2011
  16. 16.0 16.1 X360 Magazine Critics Choice Award 2010, X360
  17. 17.0 17.1 Best Sci-Fi Game, IGN
  18. 18.0 18.1 Best Game No One Played, GameSpot
  19. 19.0 19.1 Platinum Chalice Awards (Page 3), GamesRadar
  20. Ishaan (October 27, 2010). This Week In Sales: Vanquish, No More Heroes 2, And Super Mario Collection. Siliconera. Retrieved on 2011-01-27
  21. Vanquish Boosts Past 800,000 Sold, Sonic Colors Sells Over Double That Number. Siliconera (2011-02-04). Retrieved on 2011-12-22
  22. Appendix of Consolidated Financial Statements Year Ended March 31, 2011. Sega Sammy Holdings (May 13, 2011). Retrieved on 13 April 2012
  23. Vanquish Video Game, Review | Video Clip | Game Trailers & Videos. (2010-10-19). Retrieved on 2011-12-22
  24. Vanquish Review: A One-Note Burst Of Adrenaline - Vanquish - Xbox 360. (2010-10-19). Retrieved on 2011-12-22
  25. Twitter / JP Kellams: GameInformer: "Don't be su. (2010-10-14). Retrieved on 2011-12-22
  26. Leadbetter, Richard (2010-10-23). Is Vanquish a four-hour game? Blog • Blogs •. Retrieved on 2011-12-22
  27. Coolest Atmosphere. IGN (December 2010). Retrieved on 26 December 2011
  28. Most Challenging. IGN (December 2010). Retrieved on 26 December 2011
  29. Most Addictive Game. IGN (December 2010). Retrieved on 26 December 2011
  30. Best Visuals. IGN (December 2010). Retrieved on 26 December 2011
  31. Best Blockbuster Game. IGN (December 2010). Retrieved on 26 December 2011
  32. Best Shooter. GameSpot (December 2010). Retrieved on 26 December 2011
  33. Best Sound Design. GameSpot (December 2010). Retrieved on 26 December 2011
  34. Best Original IP. GameSpot (December 2010). Retrieved on 26 December 2011
  35. Best Xbox 360 Game. GameSpot (December 2010). Retrieved on 26 December 2011
  36. Best PS3 Game. GameSpot (December 2010). Retrieved on 26 December 2011
  37. Game of the Year. GameSpot (December 2010). Retrieved on 26 December 2011
  38. 38.0 38.1 Games Inbox: Assassin's Creed III hints, ninjas vs. samurai, and hydrophilia, Metro
  39. Bulletstorm Review for PlayStation 3. GameSpot. Retrieved on 2011-02-23
  40. Killzone 3 Review, Computer and Video Games
  41. Trailer: Binary Age. The Sixth Axis (2011-04-28). Retrieved on 2011-05-08

External links[edit | edit source]