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{{Stub}} {{SoftwareInfobox | image = Front-Cover-Microsoft-Windows-31-INT-PC-3.5.png | type = Operating System | developer = Microsoft Corporation | publisher = Microsoft Corporation | series = Microsoft Windows | status = Unsupported | codename = Sparta | ww_rel = {{Release|1992|April|6|WW|MS-DOS}} | platforms = MS-DOS | architecture = 80286,IA-32 | predecessor = Windows 3.00a | successor = Windows 3.11,Windows for Workgroups 3.1 }} '''''Windows 3.1''''' (codenamed '''Sparta''') is a graphical operating system released by [[Microsoft Corporation]] in [[April]] [[1992 in video gaming|1992]]. Support officially ended on [[December 31]], [[2001 in video gaming|2001]]. Its business counterpart was ''[[Windows for Workgroups 3.1]]''. ==Features== ''Windows 3.1'' featured many changes over its predecessor ''[[Windows 3.00a]]'', such as: * ''Windows 3.1'' cannot be run in [[Real Mode]], effectively dropping support for [[Intel 8086]] and [[Intel 8088|8088]] processors; ''Windows 3.1'' requires a minimum of an [[Intel 80286]] CPU. * '''Virtual Memory''', a technique for swapping between RAM and disk space that increases the number of applications that can be run simultaneously. * Data sharing by applications using '''Dynamic Data Exchange''' (DDE) and '''Object Linking and Embedding''' (OLE) * '''TrueType Fonts''', which are displayed in WYSIWYG fashion and can be scaled to any size. This made ''Windows 3.1'' a viable platform for desktop publishing. * Network-aware File Manager and Print Manager utilities, which enables access to shared network drives and printers. The File Manager itself was significantly improved over the one shipped with ''[[Windows 3.0]]''. * While ''Windows 3.1'' could access a theoretical 4 GB of RAM in 386 Enhanced Mode, the practical upper limit for system memory was 256 MB. {{PC}}
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