Winterheart's Guild

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Winterheart's Guild
Basic Information
Video Game
Zelian Games
Action RPG
Microsoft Windows
Technical Information
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Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
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GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Winterheart's Guild was an Action-RPG in development by Zelian Games. The game was based on the power metal band Sonata Arctica who provided the player characters and the soundtrack for the game.

The baseline specs are likely to be a reasonably fast CPU, 512MB of system memory and a 256MB PS2.0 graphics card. To get the most from the game you will need 1GB of system memory and a 512MB PS3.0 graphics card (all features set to maximum). There will be a separate Windows Vista / DX10 release, which will require DX10 hardware.

The game never saw release, as it was cancelled.

Background[edit | edit source]

In this screenshot (released August 18, 2006), it was shown what the game's landscape was to look like.

The game plays in the distant future, the world has been annihilated and has fallen into a nuclear winter. In the decimated population, several factions vie for power. The Free are a group of people who choose to live in peace and harmony, instead of joining the rising factions in their war. Winterheart's Guild was formed in an attempt to stop any faction from getting full control, and to lead the Free.

Pre-release Information[edit | edit source]

  • It is confirmed the game will contain at least one new, unreleased Sonata Arctica song.
  • The game's release date is not yet confirmed, but a playable demo was shown at E3 2007.
  • The game's production has been halted due to Zelian Games diverting their efforts towards xOrbic which will form the foundation of Winterheart's Guild.[1]

Criticism[edit | edit source]

Some fans have been known to voice their objections, based on the following information, presently known about the game:

  • Development by a (supposedly) inexperienced studio, which has not released any games in the past.
  • Primitive graphics, which are thought to be inadequate for 2008.
  • The fact that a screen goes red after a character is hit, as is visible on a video that can be found on an official site.
  • That the game has been in development for a long time with no visible progress in the last year.

Sources[edit | edit source]

References[edit | edit source]

External links[edit | edit source]