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World War III: Black Gold

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For other World War III topics, see World War III (disambiguation).
World War III: Black Gold
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Basic Information
Type(s)
Video Game
[[Reality Pump]][[Category:Reality Pump]]
[[JoWood Productions]][[Category:JoWood Productions]]
Real-time strategy
CD-ROM
Keyboard and mouse
Windows
Ratings
ESRB: Teen
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

World War III: Black Gold is a real-time strategy video game by Reality Pump and JoWood Productions, published in 2001.

Gameplay[edit | edit source]

The player can play as Iraq, Russia, or the United States. The player starts out with a basic unit and buy shafts to pump oil which automatically turns into money which can be used to fund their war. The player then build a landing zone and airport to get more advanced units and a supply depot to give the units ammunition. There are many features like air strikes, bomber strikes, underground tunnels, and many missions.

Critical reception[edit | edit source]

Gamespot awarded Black Gold 8.4 out of 10, praising the AI (particularly in "skirmish" games), combination of grid-based and 3D level design and flexible camera controls. However, the game's manual was criticized for not including enough information about the different units and game interface.[1] IGN rated Black Gold at 6.2 ("passable"). Mike Murphy commented on the "illogical" use of military units, with the game's armaments and strategies not matching their real-world counterparts for the sake of gameplay balance. He also criticized the AI's pathfinding, but found the game's graphics and sound to be "nice".[2]

See also[edit | edit source]

References[edit | edit source]

  1. Chick, Tom (Nov 8, 2001). World War III: Black Gold Review. Gamespot. Retrieved on 2010-08-07 “It's an all-around great real-time strategy game that also happens to stand out from other games in the genre.”
  2. Murphy, Mike (November 20, 2001). World War III: Black Gold. IGN. Retrieved on 2010-08-07 “JoWood set out to create a real-time strategy based on World War 3 and only succeeded in proving just how frightening World War 3 would be. In order to supply a fair gaming environment, the studio forwent realism and adopted a strange fantasy world that is in many ways less exciting than the real world.”

External links[edit | edit source]