Ys IV: Mask of the Sun

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Ys IV: Mask of the Sun
Super Famicom cover art
Basic Information
Video Game
Advance Communication, Arc System Works
Tonkin House, Taito
Action RPG
Super Famicom CartridgePlayStation 2 CD-ROM
Super Famicom Controller, DualShock 2 Controller
Super Famicom and PlayStation 2
Retail Features
Play Information
Japan Japanese Release Date(s)
Super Famicom
November 191993
PlayStation 2
May 262005
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Ys IV: Mask of the Sun (イースIV -MASK OF THE SUN- Īsu Fō?) is an action role-playing game developed for the Super Famicom, and is the fourth game in the Ys video game series. Ys series creators Nihon Falcom Corporation licensed its development to Tonkin House.

Mask of the Sun was released in 1993 and was one of two games released under the title of "Ys IV", the other being Hudson Soft's Ys IV: The Dawn of Ys for the PC Engine. The two games share the same basic story, but many changes were made in the Hudson-produced Dawn of Ys. Of the two, Mask of the Sun is the official Ys IV storyline. Originally a version of "Mask of the Sun" was also planned by Sega for Mega Drive and later Sega CD under the Sega-Falcom joint development agreement, but this version was ultimately canceled.

In 2005, Taito Corporation developed a remake of Mask of the Sun for the PlayStation 2, titled Ys IV: Mask of the Sun - A New Theory.

Plot[edit | edit source]

Ys IV takes place in between the events of Ys II and Ys III: Wanderers from Ys.

After returning to the town of Minea, Adol comes across a message in a bottle. The message is from the far-off land of Celceta, asking for help. Adol decides to take the offer and boards a ship to the land of Celceta.

In this version of Ys IV, Adol's departure occurs immediately at the start of the game; there are no initial events occurring in the actual town of Minea, as there were in The Dawn of Ys.

Gameplay[edit | edit source]

Ys IV returns to the style of play used in Ys I and II. Adol is viewed from a top-down perspective, and he attacks enemies by running into them to cause damage. Adol gains experience from defeating enemies, and gaining experience serves to raise his strength, as in the previous games. A new Magic system is introduced as well, in which Adol can equip elemental swords to cast various types of attack spells.

Music[edit | edit source]

The original Ys IV music was composed by Falcom's Sound Team JDK, and it was arranged for the Super Famicom by the Cube Corporation sound team. Mask of the Sun generally draws from the same source music as The Dawn of Ys, though much of it is used differently between the two games. In addition, there are a number of new compositions which are used exclusively in Mask of the Sun.

The PlayStation 2 remake of Mask of the Sun only used the original Ys IV music, with none of the tracks composed for the Super Famicom version being present. This version's usage of the music also differs from the original Mask of the Sun and The Dawn of Ys in many places.

No soundtrack releases exist for Mask of the Sun, as all Ys IV music releases were published under the The Dawn of Ys title.

External links[edit | edit source]