Codex Gamicus
Register
Advertisement
Zombie Apocalypse
Zombie Apocalypse Coverart.png
Developer(s) Nihilistic Software
Publisher(s) Konami
Designer Designer Missing
Engine
status Status Missing
Release date September 23, 2009 (NA)
(XBLA)[1]
September 24, 2009 (NA)
(PSN)[1]
Genre Shoot 'em up
Mode(s) Single-player, Multiplayer
Age rating(s) ESRB: M

PEGI: 18

Platform(s) PlayStation 3, Xbox 360
Arcade system Arcade System Missing
Media Digital distribution
Input Gamepad
Requirements
Credits | Soundtrack | Codes | Walkthrough

Zombie Apocalypse is a shoot 'em up created by Nihilistic Software and published by Konami for the PlayStation 3 and Xbox 360.

Gameplay

Zombie Apocalypse is a multidirectional shoot 'em up. The player controls one of four characters through 55 levels set in seven different areas. The player must rescue survivors, and kill waves of zombies using a range of weapons and the environment. Use of environmental kills rewards the player with more points for their score. Every five kills awards the player with another score multiplier, which resets to zero upon death. Each of the game's modes can be played in single or multiplayer.[2]

There are 12 trophies/achievements available. Playing through the game unlocks new modes.

Development

Nihilistic sought to make a pure arcade shooter, akin to Robotron 2084 and Smash TV.[3] Inspiration for the environments and characters was taken from zombie films, including Night of the Living Dead and Return of the Living Dead.[3]

Reception

 Reception

On Metacritic, it has received an aggregate score of 61% on PlayStation 3 and 64% on Xbox 360.[4][5] IGN said "[Zombie Apocalypse]...is inconsequential."[6] GameSpot called it "Robotron: 2084 with zombies...what it lacks in innovation it more than makes up for with good, mindless fun."[7] Destructoid praised the variety of zombies, but added "by the time you hit your 25th night, you've pretty much seen them all."[8] GamesRadar commented "At its core, Zombie Apocalypse is an entertaining, if overpriced, top-down shooter...By the time you hit the halfway mark, you’ll be sick of spinning in circles."[9] 1UP also criticised the repetition, as well as the difficulty level and enemy variety "Worse than simply being tedious, though, is how jaw-grindingly frustrating Zombie Apocalypse becomes. As the game wears on, absurd variants...replace the run-of-the-mill brain-eaters."[10]

References

External links

Advertisement