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Zoo Tycoon

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Zoo Tycoon
300px
Zoo Tycoon boxart
Basic Information
Type(s)
Video Game
Blue Fang Games
Microsoft Game Studios
Zoo Tycoon
Business Simulation
CD-ROM
Keyboard, Mouse
Microsoft Windows, Nintendo DS and macOS
Retail Features
Gameplay-Single-player.png
Ratings
This title has been rated E by the ESRB
Technical Information
1.0
Retail Minimum Specifications
Operating System(s)
Windows 95
CanadaUnited StatesMexico North American Release Date(s)
October 172001
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

Zoo Tycoon is a business simulation developed by Blue Fang Games and released by Microsoft Game Studios. It is a tycoon game in which the player must run a zoo and try to make a profit. Although first released for Microsoft Windows and Macintosh in 2001, it was ported to the Nintendo DS in 2005.[1][2] It was followed by two expansion packs, Zoo Tycoon: Dinosaur Digs and Zoo Tycoon: Marine Mania, which were released in 2002, as well as a sequel, Zoo Tycoon 2, released in 2004.[3]

Gameplay[edit | edit source]

File:Zoo tycoon screen shot.png
A basic Zoo in Zoo Tycoon

The goal of Zoo Tycoon is to create a thriving zoo by building exhibits to accommodate animals and keeping the guests happy. Exhibit-building is one of the primary goals of Zoo Tycoon. To keep the guests and animals happy, exhibits should be suitable to the animal; for example, a lion is best suited to a savanna environment.[1] Choices in terrain, foliage, rocks, shelters, fences, toys and the presence of zookeepers all contribute to the suitability of an exhibit and the happiness of the animal. Guest happiness is dependent on animal choice, animal happiness, buildings, and scenery. Buildings may include bathrooms, restaurants and food stands, shops, or entertainment buildings such as movie theaters. Scenery involves aesthetics that raise guest happiness slightly, such as topiary art, light posts, or benches. Keeping both animal and guest happiness allows the player to gain monetary awards and steady income. To help manage the expanding zoo, players can employ janitors, zookeepers and tour guides.

There are three modes in Zoo Tycoon: Tutorial, Scenario, and Freeform. Tutorial teaches the player how to build exhibits and keep guests happy. Scenario mode has the player complete a series of objectives, sometimes within a specific time-frame. These objectives may include achieving a certain guest and animal happiness, achieving a certain exhibit suitability, displaying a certain number of animals, or breeding a certain animal. Freeform allows the player to choose the amount of money and the map with which they start. They are presented with an open lot and a limited selection of animals, buildings, and scenery available for purchase. As the game progresses, more animals and items become playable. Additional animals and items may be researched, where money is invested to make them playable.

Third-party creations[edit | edit source]

The success of Zoo Tycoon also led to the creation of new features by fans, both fact and fiction. Mods were created to fix problems with the game and unlock new features. Many of these mods were made possible by an official program created by Blue Fang named Animal Project Editor (APE), which allows the player to easily create one's own animals, with either simply renaming a premade animal or creating frames for another animal.

Biomes[edit | edit source]

For animal habitats:

For guests:

Expansion packs and sequels[edit | edit source]

Zoo Tycoon was created in the wake of the success of the 1999 Hasbro Interactive game RollerCoaster Tycoon, which sold well for many years.[4] Zoo Tycoon did well enough for Microsoft and Blue Fang Games to release two expansion packs: Zoo Tycoon: Dinosaur Digs, which added prehistoric-themed items and animals, and Zoo Tycoon: Marine Mania, which allowed aquatic-themed items and animals. Eventually, Microsoft bundled the expansion packs with Zoo Tycoon to create Zoo Tycoon Complete Collection which had the functionality of both expansion packs and bonus content.

Zoo Tycoon 2 was released on November 2004. Although released with fewer animals than Zoo Tycoon, more animals were introduced in its expansion packs: Zoo Tycoon 2: Extinct Animals, Zoo Tycoon 2: Marine Mania, Zoo Tycoon 2: Endangered Species, and Zoo Tycoon 2: African Adventure. The later two were bundled in the Zoo Tycoon 2: Zookeeper Collection. All of them were bundled in Zoo Tycoon 2 Ultimate Collection.[5]

Animals[edit | edit source]

Does not include animals from the expansions packs - Dinosaur Digs and Marine Mania - or the Complete Collection (every official item, animal and download except for the Sable Antelope and the American Flag


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Bonus Animals[edit | edit source]

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Conservation Animals[edit | edit source]

Easter Egg Animals[edit | edit source]

  • Unicorn - Deciduous Floor/Coniferous Forest (Original Zoo Tycoon) - Get this animals by renaming a pre-existing exhibit Xanadu (if you name a new exhibit your game will crash)
  • Triceratops - Savannah (Original Zoo Tycoon/Dinosaur Digs) - Get this animal by renaming a pre-existing exhibit Cretaceous Corral (if you name a new exhibit your game will crash)
  • Deinosuchus - Aquatic (Dinosaur Digs/Original) get this animal by renaming an exhibit Super Croc.
  • Mermaid - Aquatic (Marine Mania/Original) get this animal by putting a mermaid statue in an aquatic tank.

Magnet the Polar Bear[edit | edit source]

A contest was held by Microsoft and Blue Fang for the Best Zoo Animal, with the winner being included as a bonus downloadable animal for the game. Magnet, a Polar Bear at The Baltimore Zoo, was the winning animal. He is distinguished from other polar bears by his larger size, a slightly different colour of fur (cream as opposed to white) and the fact that he will occasionally play with a red ball. He also doesn't eat other animals.

Plants[edit | edit source]

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Bonus Plants[edit | edit source]

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Reception[edit | edit source]

Review scores
Publication Score Comments
IGN
6.9 out of 10[4]
Passable
GameSpot
7.1 out of 10[1]
Good
GameSpy
67 out of 100[6]
Metacritic
68%[7]
Based on 18 reviews
Game Rankings
70.1%[8]
Based on 26 media outlets

Zoo Tycoon was received with mixed reviews, gaining an average 68 out of 100 at Metacritic.[7] Positive reviews came from Computer Games Magazine and GameZone, which gave the game scores of 4.5 out of 5 and 8 out of 10, respectively.[9][10] The more negative reviews came from Adrenaline Vault and PC Gamer.[7] Commercially, Zoo Tycoon did quite well, with 4 million units sold worldwide from its initial release to 2004. It was also one of the top 15 best selling PC titles in the US.[11]

Zoo Tycoon and its compiled Complete Collection also garnered several awards and accolades, gaining the Bologna New Media Prize in 2002. Zoo Tycoon: Complete Collection received the Parents' Choice Foundation Gold Award - 2003, the AIAS Computer Family Title of the Year Interactive Achievement Award - 2004, the Scholastic Parent & Child Teacher’s Pick – 2004, and the Children’s Software Revue All Star Award – 2004.[12]

References[edit | edit source]

  1. 1.0 1.1 1.2 Zoo Tycoon for PC Review - PC Zoo Tycoon Review. Retrieved on 2007-11-20
  2. Zoo Tycoon DS for DS Review - DS Zoo Tycoon DS Review. Retrieved on 2007-11-20
  3. Zoo Tycoon 2 for PC Review - PC Zoo Tycoon 2 Review. Retrieved on 2007-11-20
  4. 4.0 4.1 IGN: Zoo Tycoon. Retrieved on 2007-11-20
  5. Zoo Tycoon - Home. Retrieved on 2007-11-21
  6. GameSpy.com - Reviews: Zoo Tycoon (PC). Retrieved on 2008-04-14
  7. 7.0 7.1 7.2 Zoo Tycoon (pc: 2001): Reviews. Retrieved on 2007-11-20
  8. Zoo Tycoon Reviews. Retrieved on 2007-11-20
  9. CG Online-- Zoo Tycoon Review. Retrieved on 2007-11-20
  10. Zoo Tycoon Review - PC. Retrieved on 2007-11-20
  11. GameSpy: Zoo Tycoon Sells BIG. Retrieved on 2007-11-21
  12. Blue Fang Games ~ Awards. Retrieved on 2007-11-21

External links[edit | edit source]