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Breakout
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Breakout
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===''Super Breakout''=== The success of the game resulted in the development of Super Breakout a couple of years later. While ostensibly very similar to Breakout – the layout, sound, and general behavior of the game is identical – Super Breakout is a [[microprocessor]] based game instead of discrete logic, programmed by [[Asteroids (game)|Asteroids]] programmer [[Ed Logg]] using an early [[MOS Technology 6502|M6502]] chip. Super Breakout can therefore be emulated in [[MAME]] and is also featured in a number of different Atari compilation packs. The original Breakout has not been featured, since there is no processor in Breakout — the game would have been more "simulated" than emulated. In ''Super Breakout'', there are three different and more advanced game types from which the player can choose: * '''Double''' gives the player control of two bats at the same time—one placed above the other—and two balls. Losing a life occurs only when both balls go out of play, and points are doubled while the player is able to juggle both balls without losing either. * '''Cavity''' retains the single bat and ball of ''Breakout'', but two other balls are enclosed on the other side of the wall, which the player must free before they, too, can be used to destroy additional bricks. Points are increased for this, but triple points are available if the player can keep all three balls in play. * '''Progressive''' also has the single bat and ball, but as the ball hits the paddle, the entire wall gradually advances downwards step by step, gaining in speed the longer the ball lasts in play. ====Other platforms==== [[Glu Mobile]] released a licensed cellular phone version of Super Breakout that includes the original game as well as updated gameplay, skins, and modes.<ref>http://www.glu.com/noram/pages/product.aspx?pr=Super+Breakout</ref> In 2008, Atari released the game for the [[iPhone]] and [[iPod Touch]] via Apple's [[App Store]]. ''Super Breakout'' was made available on [[Microsoft|Microsoft's]] ''[[Game Room]]'' service for its [[Xbox 360]] console and for [[Microsoft Windows|Windows-based]] [[personal computer|PC]]s in May 2010.
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