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==Cultural impact== ===Promotion and merchandising=== Chao have been adapted into mood [[key chain]]s as part of a series of key chains based on ''Sonic X'' characters.<ref name="keychain">{{cite web|title=Sonic the Hedgehog: Chao Mood Keychain GE4655: Clothing|publisher=[[Amazon.com]]|accessdate=January 19, 2010|url=http://www.amazon.com/Sonic-Hedgehog-Chao-Keychain-GE4655/dp/B001T9GUVY/ref=sr_1_1?ie=UTF8&s=apparel&qid=1263937609&sr=8-1}}</ref> Between July 27 and September 8, 2002, Sega hosted events at [[Tokyo]]-based department stores to promote upcoming Sega video games. Attendees could download "Chao Mini Garden"s and exclusive Chao to their copies of ''Sonic Advance''. Chao clothing clips, along with accessories based on other Sega characters, were available.<ref>{{cite web|title=Download Sega GBA Games for Free|url=http://gameboy.ign.com/articles/365/365676p1.html|publisher=IGN|date=July 23, 2002|last=Harris|first=Craig|accessdate=January 22, 2010}}</ref> ===Critical reception=== Chao and the Chao raising system have been generally well-received by critics. In a review of ''Sonic Adventure'', [[GameSpot]]'s Peter Bartholow stated that "[w]ith the Chao-breeding simulation and the minigames, ''Sonic'' offers much more beyond the completion of its story."<ref>{{cite web|title=Sonic Adventure Review for Dreamcast|publisher=GameSpot|date=December 31, 1998|last=Bartholow|first=Peter|url=http://www.gamespot.com/dreamcast/action/sonicadventure/review.html?om_act=convert&om_clk=gssummary&tag=summary;read-review|accessdate=January 24, 2010}}</ref> [[IGN]] stated that "''SA'' more than has the extras department covered."<ref name="IGN sonic adventure">{{cite web|title=Sonic Adventure Review|url=http://dreamcast.ign.com/articles/160/160140p1.html|date=September 8, 1999|publisher=IGN|accessdate=December 30, 2009}}</ref> This enthusiasm was extended to IGN's reviews of ''Sonic Adventure 2'',<ref>{{cite web|title=Sonic Adventure 2 Review|url=http://dreamcast.ign.com/articles/164/164855p1.html|date=June 22, 2001|publisher=IGN|accessdate=December 30, 2009}}</ref> ''Sonic Advance'',<ref name="IGN sonic advance">{{cite web|title=Sonic Advance Review|url=http://gameboy.ign.com/articles/324/324071p1.html|last=Harris|first=Craig|date=February 5, 2002|publisher=IGN|accessdate=December 30, 2009}}</ref> and ''Sonic Adventure DX: Director's Cut''.<ref name="IGN sonic adventure dx">{{cite web|title=Sonic Adventure DX: Director's Cut Review|url=http://cube.ign.com/articles/425/425319p1.html|date=June 20, 2003|publisher=IGN|author=[[Matt Casamassina|Casamassina, Matt]]|accessdate=December 30, 2009}}</ref> GameSpot's Shane Satterfield was critical of the Chao raising feature in ''Sonic Adventure 2: Battle'', stating that "there's little in the way of interactivity" and that "the [C]hao training aspect using the Game Boy Advance is little more than a novelty."<ref name="gamespot sonic adventure 2 battle">{{cite web|title=Sonic Adventure 2 Battle Review for GameCube|url=http://www.gamespot.com/gamecube/action/sonicadventure2battle/review.html?page=2|date=February 15, 2002|publisher=[[GameSpot]]|accessdate=December 30, 2009|last=Satterfield|first=Shane}}</ref> However, [[GameSpy]]'s Shane Bettenhausen praised the feature in the game, comparing Chao to [[Tamagotchi]] digital pets.<ref>{{cite web|title=Reviews: Sonic Adventure 2: Battle (GCN)|url=http://archive.gamespy.com/reviews/february02/sa2bgc/index.shtm|publisher=[[GameSpy]]|accessdate=January 12, 2010}}</ref> GameSpot's Frank Provo noted the appeal to "those people who might only enjoy pinball in passing" that Chao brought to ''Sonic Pinball Party''.<ref name="gamespot pinball"/> [[1UP.com]]'s Chris Baker called the Chao feature in ''Sega Superstars'' "ultimately worthless ... but some might find it amusing."<ref name="1up sega superstars">{{cite web|title=Sega Superstars Review from 1UP.com|publisher=[[1UP.com]]|date=November 16, 2004|accessdate=January 10, 2010|last=Baker|first=Chris|url=http://www.1up.com/do/reviewPage?cId=3136633&did=1}}</ref> Lark Anderson of GameSpot called referred to Chao as "hidden animal friends".<ref name="rivals 2"/> In a review of ''Sonic Chronicles: The Dark Brotherhood'', GameSpot's Shiva Stella praised the level of strategy that the game's Chao system added.<ref name="gamespot the dark brotherhood"/> [[Destructoid]]'s Jim Sterling voiced a similar opinion, although saying that Chao had been "rubbish" in previous games.<ref name="destructoid the dark brotherhood">{{cite web|title=Destructoid review: Sonic Chronicles: The Dark Brotherhood|url=http://www.destructoid.com/destructoid-review-sonic-chronicles-the-dark-brotherhood-105502.phtml|publisher=[[Destructoid]]|date=September 29, 2008|accessdate=February 2, 2010|last=Sterling|first=Jim}}</ref>
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