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Characters of the Global Defense Initiative
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Characters of the Global Defense Initiative
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==Renegade== '''Command & Conquer: Renegade''' is a [[first-person shooter]]/[[third person shooter]] game set during the First Tiberium War. ===Sidney Mobius=== ''Played by:'' [[Leigh Allyn Baker]] Sydney Mobius is Dr. Ignatio Mobius' daughter. Unlike her father, Sydney is driven to use Tiberium as a weapon on the battlefield. She worked with GDI to develop the "Mobius Suit", a powered armoured combat suit that could be worn by GDI infantry units. Like her father, Sydney is one of the worlds foremost experts on tiberium, and frequently reports her findings to the GDI. She was captured with her father and forced to conduct Tiberium research for Nod before being rescued by GDI special forces. During a recon mission she was recaptured by Nod special forces and exposed to Tiberium before being rescued by GDI commando Nick Parker. She subsequently sabotaged Nod's nuclear missile, causing it to explode within the Temple of Nod. ===Brigadier General Adam Locke=== ''Played by:'' [[David Lodge]] Brigadier General Adam Locke is the chief of GDI special warfare operations, and has commanded Havoc for two years. Locke operates a group of GDI’s amphibious assault ships, and constantly updates Havoc’s EVA unit with mission objectives and critical commentary. Before he joined GDI, Locke was a member of the British Army and is considered somewhat of a rogue himself by his peers. As with General Sheppard, Locke wears three stars on each shoulder, which implies his rank is equivalent to that of an American Lieutenant General. ===Logan Shepherd=== The son of [[Brigadier General]] Mark Jamison Sheppard and bore the rank of [[Lieutenant]]. Due to the fact he was the son of a general, he had to work hard to prove that he didn't get his position in the GDI due to [[nepotism]]. He is Havoc's instructor during the refresher course Capt. Parker receives, and doesn't appear again in the main campaign. In the original concept for Renegade, Logan was used as the main protagonist and had the codename '''Havok'''. ===Lieutenant Adriana Maus=== Lieutenant Adriana Maus is a communications officer aboard General Locke’s [[flagship]]. She is frequently seen in the background of video briefings held aboard Locke's ship. Maus has some authority over GDI forces deployed in combat zones, as is evidenced in the second mission of ''Renegade'', when a group of rifle soldiers were ordered by Maus to hold their current positions instead of assaulting a Hand of Nod. ===Captain Nick "Havoc" Parker=== ''Played by:'' [[Wally Wingert]] Captain Nick "Havoc" Parker is a GDI commando with a characteristically bad attitude. He is the primary character in ''Command & Conquer: Renegade''. Before joining GDI, Parker was a [[US Marine]] who excelled in the use of high explosives. He was recruited by [[GDI]] and cycled through special forces training before being assigned to GDI's elite "Dead-6" commando unit. Eventually, Havoc quit the unit and began operating solo (upon hearing that Locke wants him to work with the Dead-6 again, he coldly replies with "I work alone."), using his special forces training to fight the Brotherhood of Nod his own way. According to [[Mike Verdu]]'s [[Command & Conquer 3: Tiberium Wars|Tiberium Wars]] blog, "Havoc" is still alive in 2039, a retired war veteran holding the rank of [[colonel]]. He is a conservative pundit who was opposed to the retirement of the [[Mammoth Tank|Mammoth Mk. II]] and was a strong proponent of the "Kane lives" theory. This is confirmed in the game in one of the many intelligence documents the player can collect. A statue of Havoc can be seen in the Pentagon mission in GDI's campaign. It is located toward the left portion of the map. {{Citation needed|date=April 2008}} ===Dariel "Deadeye" MacInnis=== Deadeye’s real name was Dariel MacInnis. Originally from [[Scotland]], Deadeye is a tactical field [[sniper]] with incredible accuracy; he has a nearly flawless ratio of shots fired and targets hit. He was formerly a member of the [[United Kingdom|British]] [[Special Air Service]] before joining GDI. Strangely, Deadeye seems to speak with an Irish accent in-game, despite his Scottish heritage. ===Nigel "Gunner" Grant=== ''Played by:'' [[Andre Sogliuzzo]] A GDI special forces rocket soldier with a massive frame, Gunner is responsible for operating the heavy artillery, as his primary weapon is a rocket launcher. His real name was Nigel Grant, born and raised in [[London]]'s worst parts. He made his mark in the [[United Kingdom|British]] [[Special Boat Service]] (an equivalent to the [[United States Navy|US Navy]] [[SEAL]]s) before joining GDI. Gunner has a faster rate of fire than both Rocket Officers and Rocket Soldiers, which allows him to eliminate potential Nod threats faster. Among the members of the Dead-6 Gunner has, by a wide margin, the largest and longest speaking parts. ===Shai "Hotwire" Aviv=== Prior to joining GDI, Shai Aviv was a member of the [[Israel]]i [[Mossad]], where she served with distinction. When she joined the Dead-6, she took on the roles of tactical engineer, proving to be an invaluable asset on the battlefield, when vehicle repair, structure capturing and demolitions were needed. She carries twice as much [[C-4 (explosive)|C4]] than a regular GDI engineer and repairs vehicles and structures twice as fast. She is also the only GDI infantryman able to deploy landmines. ===Erich "Patch" Wulfe=== Patch is a specialist grenadier for the Dead-6, using a Grenade Launcher as his weapon of choice. He was the only member of the GDI commando team to successfully complete his mission during the village battle in ''[[Command & Conquer: Renegade]]'', reaching the established rendez-vous point in the town's cathedral on his own (Hotwire, Gunner & Deadeye are all unable to reach the cathedral and are pinned down in various places until Nick ''Havoc'' Parker is able to rescue them). Patch hails from Germany, Berlin to be exact, and has served with the [[GSG 9]] counter-terrorist unit prior to joining GDI.
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