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===Tomb Raider=== The company is widely known for the ''Tomb Raider'' series, created by Toby Gard and Paul Howard Douglas, which was released in 1996 and followed by several sequels. The success of ''Tomb Raider'' and its subsequent sequels played a huge part in keeping [[Eidos Interactive]] financially solvent. After the release of the original ''[[Tomb Raider]]'', which had debuted on the [[Sega Saturn]] platform ahead of the [[PlayStation]] version (they had been developed simultaneously) [[Sony Computer Entertainment]] recognised the game's huge popularity and the potential mass appeal of future Tomb Raider titles. They offered Core Design and [[Eidos Interactive]] an exclusivity agreement, to ensure that the first sequel would not be developed for either the Saturn or the [[Nintendo 64|N64]]. The full terms of this offer have never been revealed, but it is likely to have included either a lump sum cash offer, a reduction in the third-party royalty rate or a contractual cross-promotional agreement (perhaps even all three). By making the PlayStation the only console with ''[[Tomb Raider II]]'', Sony Computer Entertainment was able to benefit by attracting new PlayStation owners leveraging Tomb Raider as a ''[[killer application]]'' and using Lara Croft as a marketing character alongside Sony's own first party characters. Core Design also had the advantage of developing only for a single console, rather than several at once. This exclusivity agreement was further extended to cover the third game in the series. The fourth and fifth games in the franchise, [[Tomb Raider: The Last Revelation]] and Tomb Raider: Chronicles respectively, were also released for the Sega [[Dreamcast]].
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