Codex Gamicus
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Fandom's centric source of video game knowledge
42,423
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Duke Nukem (character)
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Duke Nukem (character)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Cancelled games=== ''Duke Nukem: Endangered Species'' was announced in January 2001. It was to be a [[hunting]] game where the player could hunt everything from [[dinosaur]]s to [[snakes]],<ref>[http://www.3drealms.com/press/dnesfeatures.html "Duke Nukem: Endangered Species Hunter Features Revealed"]. 3D Realms. February 16, 2001</ref> using an improved version of the engine used in the ''[[Carnivores (series)|Carnivores]]'' series. The game was cancelled in December of that year.<ref>IGN Staff. [http://pc.ign.com/articles/100/100560p1.html "Endangered Species Extinct"]. IGN.com. December 18, 2001.</ref> The company that had been developing the game, Ukraine-based developer Action Forms, went on to develop its own game, ''[[Vivisector: Beast Inside]]'' (originally titled ''Vivisector: Creatures of Doctor Moreau'') instead. ''Duke Nukem Forever'' a side-scroller game was also cancelled. A [[PS2]] game called ''Duke Nukem D-Day'' (also known as Duke Nukem: Man Of Valor), was announced in 1999, renowned for having one of the longest development cycles of any title in the PlayStation 2's considerable history. Long rumored to implement the same technology that powered the PC version of [[Unreal]], the game sometimes erroneously referred to as Duke Nukem Forever PS2 (this console title was not to be a port of the PC game, and instead was a new creation by developer [[n-Space]]) consistently battled crippling delays; often putting in question its status as an active or cancelled game. The project was finally abandoned in 2003.
Summary:
Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab