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EVE Online
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==Public perception== ===Virtual crime=== [[Piracy]] (in the ship-to-ship sense) is part of the game, as is protection racketeering, theft, and ransom.<ref name="PlayerGuide">{{Cite web | title = Player Guide | publisher=CCP | url = http://wiki.eveonline.com/wiki/About_EVE_Online#Acquiring_Wealth |accessdate = 2009-03-26}}</ref><ref>{{Cite web | title = Piracy guide | publisher=CCP | url = http://wiki.eveonline.com/wiki/Piracy_guide | accessdate = 2009-03-26}}</ref><ref>{{Cite web | title = Corp theft policy | publisher=CCP | url = http://wiki.eveonline.com/wiki/Corp_theft | accessdate = 2009-03-26}}</ref><ref>{{Cite web | title = Mercenary guide | publisher=CCP | url = http://wiki.eveonline.com/wiki/Mercenary_guide | accessdate = 2009-03-26}}</ref> ''EVE Online'' periodically has arisen for discussion within the wider gaming community as players of the game find various ingenious methods of scamming, deceiving, or attacking each other. One infamous example was a corporate infiltration and [[heist]] where one corporation infiltrated a target corporation over the course of nearly a year. They then performed a virtual assassination on the target's CEO and proceeded to steal corporate property to which they had gained access. The target corporation lost billions of ISK worth of property (amounting to about $16,500 USD) and a great deal of prestige; the CEO's expensive ship and cybernetic implants were destroyed in the attack.<ref name="GHSCAssassination">{{Cite web |url=http://www.computerandvideogames.com/article.php?id=180867&site=pcg |title=Murder Incorporated |accessdate=2008-07-12 |last=Francis |first=Tom |date=2008-02-29 |publisher=PC Gamer}}</ref> Events of this nature are debated both inside the game world and in the media.<ref name="SoftpediaNewsEIBScam">{{Cite web |url=http://news.softpedia.com/news/Eve-Online-Economy-Suffers-700-billion-ISK-Scam-33737.shtml |title=Eve Online Economy Suffers 700 billion ISK Scam |accessdate=2007-07-03 |last=Stefanescu |first=Tudor |date=2007-08-24 |publisher=Softpedia}}</ref> In 2009, a player alliance known as Goonswarm was contacted by a disgruntled director of rival alliance Band of Brothers, one of the largest alliances in the game at that time. The disgruntled director then stripped Band of Brothers of a large quantity of assets including ships, money and territory, and disbanded the alliance.<ref>[http://news.bbc.co.uk/1/hi/technology/7905924.stm BBC News Technology section reports on the infiltration of Band of Brothers]</ref> Such dangers are an inherent part of ''EVE Online{{'}}s'' virtual economy and thus are purposely not dealt with by the developers.<ref name="faq67spy">{{Cite web |url=http://www.eveonline.com/faq/faq_06.asp |title=Frequently Asked Questions, section 6.7: Can I be a corporate spy? |accessdate=2007-11-08 |author=[[CCP hf]] |publisher=[[CCP hf]]}}</ref> Players are expected to make financial decisions based (among other factors) on the possibility of other players' [[fiduciary]] [[malfeasance]], much as in real-life economics. The most common acts of piracy in Eve are "ganking" (a contraction of the phrase "gang killing"), gate camping, and small gang warfare. Every pirate corporation in ''EVE Online'' has its own preferred activities, strategies, and tactics. Some utilize cheap but high damage ships to suicide gank and kill people in high-security space quickly (where they should hypothetically be safe) before CONCORD law enforcement units arrive to destroy them, in the knowledge that certain ships they destroy will be carrying valuable commodities or expensive gear capable of recovering the cost of the pirate vessels lost in the gank. Others choose to set up gate camping fleets consisting of varied ship types and roles capable of rapidly disabling and destroying any unwitting passersby, thereby locking down star systems and killing or robbing whoever tries to pass through. Other pirates choose to roam in very fast and versatile skirmish ships, such as interceptors, recons, or heavy assault ships, killing anyone they encounter in lightning attacks. On gaining the upper hand in a fight many pirates will ask the victim for an ISK ransom, in exchange for sparing their ship or escape pod. ===Developer misconduct=== Instances of developer misconduct in ''EVE Online'' have been substantiated, leading to debates and controversy within the game community. On February 9, 2007, a player known as Kugutsumen revealed that an ''EVE Online'' developer nicknamed 't20' had provided his alliance, Band of Brothers, with ten valuable blueprints, giving them an advantage over competing alliances.<ref name="escapistjumpgate">{{Cite web |url=http://www.escapistmagazine.com/articles/view/editorials/op-ed/847-Jumpgate-EVE-s-Devs-and-the-Friends-They-Keep |title=Article "Jumpgate: EVE's Devs and the Friends They Keep" |accessdate=2007-12-04 |first=Joe |last=Blancato |date=February 9, 2007 |publisher=[[The Escapist (magazine)|The Escapist magazine]] }}</ref> Some within the ''Eve Online'' community asked for t20's dismissal. While an apology letter was left for the community in the form of a dev blog, he remained an ''EVE Online'' developer until late 2008. Kugutsumen was permanently banned from the ''Eve Online'' universe for violating the game's [[Terms of Service]] and [[Software license agreement|End-user License Agreement]] by revealing t20's real name.<ref name="escapistjumpgate" /> In response to public concerns, CCP decided to set up an Internal Affairs division headed by Ari Eldon, better known in-game as Arkanon, whose responsibility is to monitor the activities of both privileged and player accounts operated by CCP staff in-game.<ref name="devblog429">{{Cite web |url=http://www.eveonline.com/devblog.asp?a=blog&bid=429 |title=Dev blog "CCP's director of internal affairs: an introduction" |accessdate=2007-12-04 |author=CCP Arkanon |date=February 13, 2007 |publisher=[[CCP hf|CCP Games]] }}</ref> ===Council of Stellar Management=== In part due to the matters described above, CCP invited users to stand for the first [[Council of Stellar Management]] (CSM) in March 2008, resulting in 66 candidates seeking election to nine positions.<ref name="New York Times">{{Cite news |url=http://www.nytimes.com/2007/06/07/arts/07eve.html |title=Article "In a Virtual Universe, the Politics Turn Real" |accessdate=2008-01-26 |first=Seth |last=Schiesel |date=June 7, 2007 |work=The New York Times }}</ref><ref name="dev_blog_csm_timeline_xhagen">{{Cite web |url=http://www.eveonline.com/devblog.asp?a=blog&bid=545 |title=Dev blog "The Council of Stellar Management" |accessdate=2008-06-15 |author=CCP Xhagen |date=March 18, 2008 |publisher=eveonline.com }}</ref><ref name="csm_overview_pdf">{{Cite web |url=http://www.eveonline.com/download/devblog/CSMSummary.pdf |format=PDF|title=The CSM - A Summary Explanation of the Council of Stellar Management |accessdate=2008-06-15 |first=Pétur Jóhannes |last=Óskarsson |date=April 18, 2008 |publisher=eveonline.com }}</ref><ref name="dev_blog_csm_results_xhagen">{{Cite web |url=http://www.eveonline.com/devblog.asp?a=blog&bid=562 |title=Dev blog "Council of Stellar Management: The Results Are in!" |accessdate=2008-06-15 |author=CCP Xhagen |date=May 21, 2008 |publisher=eveonline.com }}</ref> It was a requirement that candidates released their full real names in addition to stating their in-game details.<ref name="forum_post_xhagen_csm_real_names">{{Cite web |url=http://www.eveonline.com/ingameboard.asp?a=topic&threadID=729021&page=3#78 |title=Eve Online forum topic "The Council of Stellar Management, new blog by Xhagen" |accessdate=2008-06-15 |author=CCP Xhagen |date=March 19, 2008 |publisher=eveonline.com }}</ref> In May, after a two-week voting period, the first Council was elected, comprising seven men and two women; three each from the Netherlands and the United Kingdom, two from the USA and one from Denmark, their ages ranging from 17 to 52.<ref name="dev_blog_csm_results_xhagen" /> The remit of the Council has been changed since it was first proposed and is now seen by CCP primarily as a route for players to make requests for changes and improvements to the game mechanics, presentation, and game content of ''EVE Online''. The first four Councils served for six months, after which new ones were to be elected.<ref name="csm_overview_pdf" /> Each individual was only permitted to serve twice. Each CSM will get the authority to put requests to CCP three times during their term of office which CCP have stated must be answered; once in person in Iceland and twice by e-mail, with most of the costs of their visit to Iceland being borne by CCP.<ref name="csm_overview_pdf" /> The fifth CSM will operate under new rules, featuring one-year terms with two Iceland trips and four email requests, as well as the abolition of the two-term limit. The first meeting of the CSM with CCP took place in Reykjavik between June 19 and 23, 2008 and included not only the nine CSM members but a number of developers, designers, [[Gamemaster|game masters]] and producers from CCP and members of print and video media.<ref name="NYT_on_CSM">{{Cite news |url=http://www.nytimes.com/2008/06/28/arts/television/28eve.html?ref=arts |title=Face to Face: A Council of online gamers |accessdate=2008-06-28 |first=Seth |last=Schiesel |date=June 28, 2008 |work=New York Times}}</ref> Matters discussed by players on the ''Eve Online'' forums were reviewed in detail and whilst some were rejected for technical reasons many were accepted by CCP as useful improvements to the game which would be introduced either in an early so-called point release or added to the development plans for a future major update. Nominations for the second CSM opened on September 26, 2008 with voting commencing on November 9. The following third Council of Stellar Management will see a modified age restriction in effect: candidates under the age of 21 are then no longer eligible as CSM members.<ref name="blog_post_csm_2_starting">{{Cite web |url=http://www.eveonline.com/devblog.asp?a=blog&bid=582 |title=Dev blog "First CSM Term Close to Ending, Warming up for the Second One!" |accessdate=2008-09-26 |author=CCP Xhagen |date=September 25, 2008 |publisher=eveonline.com }}</ref>
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