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Empires
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==Gameplay== In the Classic gamemode, there are two primary roles - that of the commander, and that of the player. At the beginning of each round, one player from each team is voted to become that team's commander. This player has the responsibility of setting up bases and giving orders to the players on his team. The commander occupies a command vehicle (CV) that is heavily armored, but extremely vulnerable, as it lacks weapons. When this vehicle is destroyed, the round ends and the team with the surviving command vehicle wins. All other players participate from the viewpoint of a traditional first-person shooter, fighting the other team and constructing buildings, with the ultimate goal of either destroying the enemy command vehicle or forcing the enemy team to run out of tickets. Players can choose from four classes: Engineer, Grenadier, Rifleman, and Scout. Empires also supports a [[Conquest (gametype)|Conquest]] gamemode, with gameplay similar to that seen in the [[Battlefield (series)|Battlefield]] series of games. In this gamemode there is no commander, and the players attempt to capture flagged control points. The game ends when either all of a team's reinforcement tickets run out, or when all flags are captured.
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