Codex Gamicus
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Enigmo is also the name of two Marvel Comics characters; see Deviants (comics).
Enigmo
Developer(s) Pangea Software
Publisher(s) Pangea Software
Designer
Engine
status Status Missing
Release date Mac OS X
2003
Windows
2003
iPhone OS
2008
Genre Puzzle
Mode(s) Single Player
Age rating(s)
Platform(s) PC, Mac OS X, iPhone OS
Arcade system Arcade System Missing
Media
Input
Requirements
Credits | Soundtrack | Codes | Walkthrough
Enigmo 2
Enigmo 2.png
Developer(s) Pangea Software
Publisher(s) Pangea Software
Designer
Engine
status Status Missing
Release date 2006
Genre Puzzle
Mode(s) Single Player
Age rating(s)
Platform(s) PC, Mac OS X
Arcade system Arcade System Missing
Media
Input
Requirements
Credits | Soundtrack | Codes | Walkthrough

Enigmo and Enigmo 2 are respectively 2D and 3D arcade-style computer games for PC, Mac OS X and the iPhone OS developed by Pangea Software. They both involve moving certain substances into their proper containers. The music in both games was recorded by Michael Beckett.

Enigmo

Enigmo was created in 2003 by Pangea Software and was their most successful game ever sold at the time. It leaves behind the action-adventure genre in favor of a puzzle style. The graphics are three dimensional, in a sense; but gameplay is strictly limited to the horizontal and vertical axes. Liquids (water, oil, and lava) fall from "droppers" and will bounce around the walls of a mechanism. Gameplay consists of manipulating a limited number of dynamic items (such as bumpers, sliders, accelerators, and sponges) to affect various streams of flowing liquid so that the droplets reach their destination: "tanks" specific for each liquid. The player wins the level when all tanks on the level are filled with 50 drops of the appropriate liquid. In addition to the pre-designed levels, players can create their own using the game's built-in editor and download others for free off of the Pangea website.

In 2004, Aspyr Media ported a 2003 release of Enigmo to the Windows Mobile platform.[1] This version was included with the Dell Axim x50v model PDA; the software is available for purchase from Dell and appears to be limited to the x50v model.[2]

Enigmo 2

Enigmo 2 was introduced in February 2006, and expands upon the basic principles set down by the original. Water is still a substance that can be manipulated, but lava and oil were swapped for laser beams and plasma particles. The game adds the dimension of depth to gameplay, and many solutions involving rotating the camera or objects in three dimensions. The graphics were also improved. The game takes place in outer space, specifically near Earth, Mars, Saturn, and asteroids, but gravity functions like it would on earth. Like the original, each container must have 40 units to be considered "full". When all containers are simultaneously full (they lose their contents over time), the player wins the level.

Enigmo for iPhone

During WWDC 2008, it was announced that an iPhone OS version of Enigmo was in development and would be available for purchase for the price of US$9.99 at the launch of the App Store. The game makes use of the iPhone's multi touch interface and is controlled entirely via touch. Players can use the swiping and pinching actions to zoom and pan and use their fingers to position the puzzle pieces. The game has been a success; it was voted the "Best iPhone Game" at WWDC '08 and has been met with very positive reviews in the App Store. Originally including only 50 levels, Enigmo has been updated to allow user designed levels created on the desktop versions of the game; the price was dropped to US$4.99 at that time. It was then dropped to US$1.99 on October 8, 2008 and later to US$0.99 for Black Friday. It is currently on sale for $0.99. Enigmo for iPhone and iPod Touch are now available in Dutch, German, Spanish, Japanese, Italian, and French. JR Language Translations provided the localisation of the game to Pangea Software.

External links

References

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