Codex Gamicus
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Façade
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==Overview== ''Façade'' puts the player in the role of a close friend of Grace and Trip, a couple who recently invited the player to their home for cocktails. This pleasant gathering, however, is somewhat damaged by the clear domestic confrontation between Grace and Trip upon the player's entry. Making full use of the incorporated language processing software, the game allows the player to type sentences to "speak" with the couple, either supporting them through their troubles, driving them farther apart, or being thrown out of the apartment. Incorporating elements of both video gaming and drama, Façade takes advantage of voice acting and a [[3D computer graphics|3-D]] environment, as well as [[natural language processing]] and other advanced artificial intelligence routines, to provide a robust [[interactive fiction]] experience. The player can take an active role in the conversation, pushing the topic one way or another, as in an interactive stage-play. These stage-plays are stored as script [[text file]]s which can be read after the game is finished. Façade was released for [[IBM PC clone|PC]] in July 2005, as a free download from the InteractiveStory.net web site. The creators of Façade are developing a game called ''The Party''.<ref name=rauch/>
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Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
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