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Fallout (series)
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Fallout (series)
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{{SeriesInfobox | name = Fallout | developer = Interplay | publisher = Bethesda Softworks | genre = RPG | setting = Post-apocalyptic | platforms = DOS, macOS, Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One | digital_platforms = Steam | first_game = Fallout: A Post Nuclear Role Playing Game }} '''Fallout''' is a series of post-apocalyptic role-playing games created by [[Interplay]]. ==History== The series was introduced in 1997 with the release of [[Fallout: A Post Nuclear Role Playing Game]], being followed with a [[Fallout 2: A Post Nuclear Role Playing Game|sequel]] in 1998. Until 2003, a third installment was planned, codenamed Van Buren. The game would have used a similar playstyle to the other two installments, and was due to use an engine called the "Jefferson" engine. [[Black Isle Studios]], which was shut down by [[Interplay]] in 2004, leaving Van Buren behind. The Jefferson engine, along with the game, was almost complete at the time of cancellation. Shortly after, [[Interplay]] started to work on an [[action]] game with [[Role-playing game|role-playing]] elements for the [[PlayStation 2]] and [[Xbox]], released in 2004 by the name of [[Fallout: Brotherhood of Steel]]. After the cancellation of Van Buren, the single-player rights to the Fallout series were sold to [[Bethesda Softworks]]. Bethesda proceeded to start working on their own third installment, unrelated to Van Buren, following a different direction to the previous two installments. As opposed to the previous installments, the game used both a third-person and first-person perspective, with both [[real-time]] combat and timeturn-based combat. Bethesda's [[Fallout 3]] released in 2008. Due to [[Fallout 3]]'s success, Bethesda was keen to release a sequel. However, most of Bethesda's workforce was currently assisting development of [[The Elder Scrolls V: Skyrim]]. Instead, [[Obsidian Entertainment]] would publish the game, with Bethesda assisting development and ultimately publishing the game. The game was later revealed as [[Fallout: New Vegas]]. [[Fallout: New Vegas]] used several aspects of the cancelled Van Buren, including some locations and factions, although being similar to [[Fallout 3]] in a technical aspect, as they both used the [[Gamebryo]] engine. The game was officially revealed during [[E3 2010]], and was released later that year. [[Fallout 4]] was officially announced during E3 2015, although being leaked several months earlier, which ultimately finished development on October 23, 2015. The game was released for [[Microsoft Windows]], the [[PlayStation 4]] and the [[Xbox One]] on November 10, 2015. [[Fallout 76]] was officially announced on May 30, 2018 with further information being divulged at [[E3 2018]], which took place just short of two weeks after. The game is in development by [[Bethesda Game Studios]] and will be published by [[Bethesda Softworks]]. {{Fallout}}
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