Codex Gamicus
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Fandom's centric source of video game knowledge
42,423
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Final Fantasy Legend II
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Final Fantasy Legend II
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Ailments=== The eight status ailments are Ston, Curs, Blnd, Stun, Slep, Para, Pois, and Conf. Healing is automatic after battle for all conditions except Blnd and Ston. Loss of stats is temporary until the ailment is healed. Healing is also done with Heal skill, proper potions, Elixier, and after being stunned. ; '''Stun and Ston:''' A stunned or stoned character is basically dead. A stunned character is revived after battle with 1 HP. A stoned character remains stoned unless he is healed with Soft Potion or Elixier. ; '''Slep, Para:''' Characters put to sleep or paralyzed lose their turns until they wake up or break out of paralysis. ; '''Conf:''' Confused characters act with a random skill or weapon they have and may attack their own teammates. ; '''Pois:''' A poisoned character loses HP of about 10% of their max HP at the end of every turn. It also affects damage returned by counter-attacks. Skills based on Poison cause either damage or this ailment, not both. ; '''Blnd:''' Blind characters lose half their agility, and it also affects damage based on agility. Blindness stays after battle. ; '''Curs:''' Those who are cursed lose half their strength and defense, but it leaves after battle.
Summary:
Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab