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{{GameInfobox |developer = Konami |platforms = Arcade |genre = Racing }} [[File:Gticlub.jpg|thumb|GTI Club]]GTI Club is a [[racing game]] released for the arcade in 1996 by [[Konami]]. It runs on [[PowerPC]]-based hardware. The game's graphics were very good for the time. In the game, the player could choose from 4 rally cars, including a [[Mini Cooper]] and [[Renault 5 Alpine Turbo]], and race in [[Côte d'Azur]]. The game allowed free-roaming of the environment, which was revolutionary for the time, and contained several semi-hidden shortcuts that could be used to reduce lap times. A handbrake is provided which the player is encouraged to use to perform handbrake turns round sharp corners. ==Series== ===GTI Club: Rally Côte d'Azur (Arcade, 1996.09)=== The original title in the series was released in 1996 in Japan and 1997 overseas. It features a single course and four classic [[supermini]] cars plus a hidden [[Bugatti EB110]] supercar. ===GTI Club: Corso Italiano (Arcade, 2000.07)=== The first sequel (GTIクラブ・コルソイタリアーノ) was released in 2000, it was published overseas in 2001 as ''GTI Club 2''. The action moves from France to Italy with Town (Easy), Coast (Medium) and Mountain (Hard) courses, hence the title. It features eight unlicensed cars such as the [[Morris Mini]] and Bugatti EB110 plus a selection of new cars including the [[Fiat 500]], [[Lotus Seven]], [[AC Cobra]], [[Volkswagen Beetle]], [[Nissan S30|Nissan Fairlady Z (S30)]] and [[Fiat 131]]. ===GTI Club: Supermini Festa! (Arcade, 2008.12)=== In December 2008, Konami released the third episode in Japan with the original "France Course" and "Italy Course" plus two additional circuits (England and U.S.A.) and twelve cars.{{nihongo|GTI Club ワールドシティレース||lit. "GTI Club: World City Race"}} was later released for the [[Wii]] and [[PlayStation Portable]] in February 2010 in Japan and in March 2010 in North America. ===GTI Club+: Rally Côte d'Azur (PlayStation 3, 2008.12)=== ''[[GTI Club+: Rally Côte d'Azur]]'', an HD port of original GTI Club, has been released for the [[PlayStation Network]] (2008 in Europe, 2009 in United States). The port was by British studio [[Sumo Digital]] and published by [[Konami]]. The game features a number of improvements over the original game including enhanced graphics and sound, eight player online multiplayer, new modes and compatibility with the [[PlayStation Eye]].<ref>{{cite web|title=GTI Club+ Coming to Playstation Network, Sorta|work=Gamerbytes|author=Ryan Langley|date=2008-08-21|url=http://www.gamerbytes.com/2008/08/gti_club_coming_to_playstation.php|accessdate=2008-08-21}}</ref> ==Hidden car== The Yellow [[Bugatti EB110SS]], which is unlocked when player adds an extra credit into the coin slot, was similar to and the same colour as a car owned at the time by [[Michael Schumacher]]. Schumacher has since sold the car. ==Hardware description== *3D DSP: ADSP-21062 ([[Super Harvard Architecture Single-Chip Computer|SHARC]]) @ 36 MHz *Sound CPU: [[Motorola 68000|68EC000]] @ 16 MHz *Sound chips: Ricoh RF5C400 PCM 32Ch, 44.4 kHz Stereo, 3D Effect Spatializer. *Graphics (Custom 3D): 2 x KS10071 (Possibly graphics as well: KS10081, K001604) *Unknown Chips (possibly sound related): K056800, K056230 ==External links== *{{KLOV game|id=7876}} *[http://www.system16.com/hardware.php?id=864 Hardware description of GTI Club] *[http://haze.mame.net/host/gticlub/ Partial emulation images] *[http://caesar.logiqx.com/php/game_group.php?id=gticlub GTI Club] at Caesar.logiqx.com *[http://www.mameworld.info/vlinde/ Latest news on July 31, 2008] *[http://www.konami.jp/am/gti2/gti2_top.html GTI Club: Corso Italiano official website] ==References== {{Reflist}} {{Konami-stub}}
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