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Garfield: Caught in the Act
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Garfield: Caught in the Act
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{{GameInfobox | image = Garfield_caught_in_the_act_video_game_print_ad_NickMag_Dec_1995.jpg | caption = 1995 print ad | developer = SEGA Interactive Development Division,Point of View | publisher = SEGA of America | designer = Michael Chung,Art Wong | programmer = Michael Fernie | na_rel = {{Release|1995|||NA|Game Gear,Genesis}} <br><br> {{Release|1996|||NA|Microsoft Windows}} | eu_rel = {{Release|1995|||EU|Game Gear,Mega Drive}} <br><br> {{Release|1996|||EU|Microsoft Windows}} | jp_rel = {{Release|1995|||JP|Game Gear,Mega Drive}} <br><br> {{Release|1996|||JP|Microsoft Windows}} | genre = Action,Platform | features = Single-player | ratings = ESRB-KA,ELSPA-3+ | esrbadd = Mild Animated Violence | platforms = Genesis,Mega Drive,Game Gear,Microsoft Windows | media = Cartridge,CD-ROM | input = Joystick,Gamepad,Keyboard }} '''''Garfield: Caught in the Act''''' is a [[platform game]] starring the comic strip cat, [[Garfield (character)|Garfield]]. The game, developed by [[Sega]], was released in 1995 for the [[Sega Mega Drive/Sega Genesis|Genesis/Mega Drive]] and [[Sega Game Gear|Game Gear]], and in 1996 was released for [[Microsoft Windows|Windows]]. The game was also released for PCs in the ''[[Sonic & Garfield Pack]]'', along with ''[[Sonic & Knuckles Collection]]'' and ''[[Baku Baku Animal]]''. All the [[sprite (computer graphics)|sprites]] were created by Garfield creator [[Wikipedia:Jim Davis (cartoonist)|Jim Davis]] and [[drawing|hand-drawn]] by Davis and the Garfield artists at Paws. A port for the [[32X]] was planned, called ''[[Garfield in TV Land]]'', but it was cancelled. ==Story== Odie scares Garfield while he is watching [[television]], and he ends up falling on the television. In a rushed effort to repair the television before Jon catches them, Garfield and Odie attempt to put the banged up and broken pieces together. They did actually put something together, but it was far from being a real television. As Garfield throws away the ''spare pieces'', they become an electronic monster...the Glitch. The Glitch transports Garfield into the television. Now he must defeat the Glitch and make his way out. ==Gameplay== The game is a platformer, with Garfield being able to attack enemies up close or throw objects at them (the close-range weapons and objects thrown change between each [[level (computer and video games)|level]]). There are also two special stages: one that resembles a [[Whac-A-Mole]] game, and one in which Garfield flies through a tunnel, trying to grab Pookies for an extra life or continue. ==Versions== The original Mega Drive game features six levels. [[SEGA Channel]] subscribers could download ''Garfield: The Lost Levels'', that featured [http://www.lostlevels.org/forums/viewtopic.php?t=182 3 different levels]. The Game Gear version includes eight levels, two of which appear in the ''Lost Levels''. There is only one type of bonus stage (accessed by finding an icon of Arlene's face in each level), in which you try to wreck everything in Jon's living room within a time limit to get an extra life. Garfield does not have different outfits in each level, and the attacks are the same in all levels (his close-range is a punch, and the projectile are stones). There are no invincibility items. In the between-level segments, you do not take damage from the obstacles; instead, they teleport you back to the start of that segment. In the PC, there is a new level, Alien Landscape, and the Mega Drive levels are arranged in a different order. ==External links== * {{MobyGames|garfield-caught-in-the-act}} * {{Allgame|7543}} * {{GameFAQs|586202}} * {{GameRankings|366029}}
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