This three-barrelled geth weapon fires miniature but potent cluster rounds of superconducting projectiles and has a longer range than standard shotguns. A two-stage trigger system allows for either quick-fire capacitors or a charge-and-release attack to electrify the projectiles as they exit the weapon. As the rounds hit the target, they fragment and electricity arcs between the pieces, flash-converting the air to conductive plasma. The resulting impact, heat, and electrical charge overloads shields and barriers and causes massive trauma to unarmored targets.
Mass Effect: Infiltrator·The Final Hours of Mass Effect 3·Galactic Codex: Essentials·Mass Effect Galaxy·Revelation·Ascension·Retribution·Redemption·Evolution
Soundtracks
Mass Effect Original Soundtrack·Mass Effect 2 Original Videogame Score [Atmospheric·Combat·Kasumi's Stolen Memory·Overlord·Lair of the Shadow Broker] ·Mass Effect 3 Original Videogame Score [Extended Cut·Citadel·Leviathan] ·Mass Effect: Andromeda - Original Soundtrack