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==Development== ''Grandia Online'' was first announced by [[Game Arts]] in late 2004 as a collaborative effort between their company and [[GungHo Online Entertainment]] under the codename "Project: GO".<ref name="Game Watch" /> The game was first revealed during a GungHo Games panel at the 2005 [[Tokyo Game Show]] in [[Tokyo|Tokyo, Japan]], where the company announced that they would be working with Game Arts to bring their ''[[Grandia (series)|Grandia]]'' role-playing game series to the PC as a "real adventure-themed [[massively multi-player online role-playing game|MMORPG]]."<ref name="Game Watch" /> Development for the game began shortly after completion of Game Arts' previous endeavor, ''[[Grandia III]]'', released earlier that year in Japan, and was overseen by GungHo president Morishita Yoshikazu and Game Arts producer Yoshitada Iwata.<ref name="Game Watch" /> Inspiration for the game came from [[Gravity (company)|Gravity Corporation]]'s ''[[Ragnarok Online]]'', as well as to fill the need for "Japan's increased demand for online games."<ref name="Game Watch" /> The following October, one month after the game's announcement, GungHo announced plans to become a majority shareholder for the Game Arts corporation, turning the company into a subsidiary and making ''Grandia Online'' an in-house production.<ref name="Share">{{cite web |title=IGN: GameArts Goes GungHo |url=http://ps2.ign.com/articles/658/658884p1.html |publisher=[[IGN]] |date=2005-10-17 |accessdate=2009-11-05 |author=Gantayat, Anoop}}</ref> A [[Software release life cycle#Beta|open beta]] test period was originally planned for the first quarter of 2006, with the game's final release following later that year, which was pushed back to the following September, and then an undetermined date due to development issues.<ref name="EuroGDev">{{cite web |title=Grandia goes online News / PC / Eurogamer |author=Bramwell, Tom |publisher=[[Eurogamer]] |date=2006-01-24 |url=http://www.eurogamer.net/articles/news240106grandia |accessdate=2009-11-03}}</ref> GungHo would remain quiet on ''Grandia Online''{{'}}s progress until early 2007, when Game Arts announced that the title had been sold by GungHo to online software producer Online Game Revolution Fund Number 1 for [[Japanese yen|¥]]2.6 billion, and that development would continue under the game's new name, ''Grandia Zero''.<ref name="sold">{{cite web | author=Winkler, Chris | date=2007-12-30 | title=GungHo Sells Off Grandia Online | url=http://www.rpgfan.com/news/2007/1425.html | publisher=[[RPGFan]] | accessdate=2008-12-14}}</ref> Game Arts would later re-acquire the game's production rights some time later, as well as return the game to its original title, yet development activities remained undisclosed for several months. During this period, industry rumors began to surface that the game may have been cancelled.<ref name="1UP" /> In April 2009, news of ''Grandia Online''{{'}}s progress was finally made public, with the launch of an official countdown website that opened on April 21, revealing that the game was not only still being produced, but that a new open beta test would be launched the following July.<ref name="1UP">{{cite web |title=Grandia Online To Be Revealed May 20, Grandia I Comes To Japanese PSN |date=2009-04-21 |accessdate=2009-11-05 |author=Des Barnes, Nick |publisher=[[1UP.com]] |url=http://www.1up.com/do/newsStory?cId=3173859}}</ref> To celebrate the occasion, Game Arts announced they would be re-releasing the original ''[[Grandia (video game)|Grandia]]'' on [[Sony]]'s [[PlayStation Network]] download service, as well host a limited, 60-person public test period for a demo of the game the following may in Tokyo's [[Akihabara]] district.<ref name="demo">{{cite web | author=Shawn | date=April 22, 2009 | title=Grandia Online Coming Exclusively To Playstation 3 | url=http://www.gamingunion.net/news/grandia-online-coming-exclusively-to-playstation-3--16.html | work=Gaming Union | accessdate=2009-04-22}}</ref> The game is to utilize the [[Bigworld Technology|BigWorld Technology Suite]], which was previously used in GungHo's [[List of Fist of the North Star video games|''Hokuto no Ken Online'']], and "promises a development solution specifically for scaleable next-gen MMOs and virtual worlds."<ref name="gamasutra"/> The company had planned to release the game commercially by the end of Summer 2009,<ref name="IGNannounce">{{cite web |title=IGN:GungHo/GameArts Formally Announce Grandia Online |url=http://pc.ign.com/articles/992/992908p1.html |date=2009-06-09 |accessdate=2009-11-05 |publisher=[[IGN]]}}</ref> with a final release still pending due to an extended beta period beginning in August. ===Audio=== {| class="wikitable collapsible collapsed" style="clear:none; float:right; font-size:90%; margin:5px; width:20%" cellpadding="3" ! colspan="2" style="background-color: #d1dbdf;"| Voice actors |- ! width="10%" | Character ! width="10%" | Actor |- |- align="left" | Human (male) | [[Jun Fukuyama]] |- |- align="left" | Human (female) | [[Rie Kugimiya]] |- |- align="left" | Colta (male) | [[Mariya Ise]] |- |- align="left" | Colta (female) | [[Miyuki Sawashiro]] |- |- align="left" | Ralga (male) | [[Yuichi Nakamura]] |- |- align="left" | Ralga (female) | [[Junko Minagawa]] |- |- align="left" | Liete | [[Kikuko Inoue]] |- |- align="left" | Nina | [[Yūko Minaguchi]] |- |- align="left" | Kachua | [[Sayaka Ohara]] |- |- align="left" | Ernest | [[Atsuko Tanaka]] |- |- align="left" | Mogay (male) | [[Mutsumi Tamura]] |- |- align="left" | Mogay (female) | [[Asumi Kodama]] |- |- align="left" | Male Merchant | [[Hayato Nakata]] |- |- align="left" | Female Merchant | [[Maki Midori]] |} Background music for ''Grandia Online'' was written by series veteran [[Noriyuki Iwadare]], the composer for all previous ''Grandia'' titles.<ref name="RPGFan" /> The game also features voice acting during certain story sequences that the player will encounter during play, which are provided by several prominent [[anime]] and [[video game]] actors including [[Kikuko Inoue]], who reprises her role as Liete from the first ''Grandia''.<ref name="Chara2">{{cite web |url=http://www.grandiaonline.jp/member/gameguide/gamedata/keychara01.html |publisher=GungHo Games |year=2009 |accessdate=2009-11-03 |title=ゲームデータ:キーキャラクター |language=Japanese}}</ref> Player characters are also voiced, with sound clips used during combat and certain [[emotes]], and vary by the character's race and gender.<ref name="Chara">{{cite web |url=http://www.grandiaonline.jp/member/gameguide/world/chara01.html |publisher=GungHo Games |year=2009 |accessdate=2009-11-03 |title=世界観:種族 |language=Japanese}}</ref> ''Grandia Online''{{'}}s official theme song, "Earth Trip" by [[Minami Kuribayashi]], was released as a single in July 2009, alongside a limited edition version that contains a code which can be redeemed for special in-game items.<ref name="Theme">{{cite web |url=http://kuribayashi-minami.jp/discography/index.html |language=Japanese |year=2009 |title=Discography / 栗林みな実オフィシャルサイト |publisher=Minami Kuribayashi Official Site |accessdate=2009-11-15}}</ref>
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