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Hoshigami Remix
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Hoshigami Remix
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==Features== This rerelease of Hoshigami featured several additions to make it better suited to handheld gameplay, as well as to make it more accessible to new gamers, most notably with a selectable difficulty setting. Among these features were a new localization of the dialogue, new endings, and the requisite stylus control, which, combined with the dual screens, made for a slightly easier menu-surfing experience. A new character was added to this release, and the DSβ wireless features were used for an item-trading mode. ===Combat=== * Shoot System This allows each character to push either an ally or enemy two squares in any direction. * RAP System Each time a character performs an action, the gauge will increase until it reaches 100%. While it is possible to attack more than once per turn, doing so uses up more of a character's RAP points, delaying their next turn. It is possible for the gauge to exceed 100%, and this will delay the character's next turn. * Session System The "host character" (that performs Shoot) can deploy several party members to perform one devastating attack. In order to do this, the host must be placed next to an enemy and produce a Shoot attack into another playable character. Doing this will make the enemy shoot again in the direction that the second character is facing, increasing the damage done. If there is a third character placed one square away from the second that happens to be facing in a different direction, the enemy will be "shot" from the first, through the second, and out of the third, doing even more damage. If the player's characters are placed correctly, an enemy can be "shot" up to six times. In order to initiate a Session, the non-host characters must be put into Session Mode at the end of their turns.
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