Codex Gamicus
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Fandom's centric source of video game knowledge
42,423
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Id Software
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Id Software
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Linux== id Software was an early pioneer in the [[Linux gaming]] market,<ref>[http://gaming.hexus.net/content/item.php?item=1011&page=3 HEXUS.gaming - Feautre - Linux Gaming] Jo Shields, March 25, 2005</ref> and id Software's [[Linux]] games have been some of the most popular of the platform. Many id Software games won the Readers' and Editors' Choice awards of [[Linux Journal]].<ref>[http://www.linuxjournal.com/article/2438?page=0,1 1997 Readers' Choice Awards] [[Linux Journal]], December 1997</ref><ref>[http://www.linuxjournal.com/article/4323?page=0,1 2000 Readers' Choice Awards] [[Linux Journal]], November 2000</ref><ref>[http://www.linuxjournal.com/article/6380 Linux Journal Announces Winners of 8th Annual Readers' Choice Awards] [[Linux Journal]], October 2002</ref><ref>[http://www.linuxjournal.com/article/9368?page=0,3 Editors' Choice 2006] [[Linux Journal]], November 2006</ref> Some id Software titles ported to Linux are ''[[Doom (video game)|Doom]]'' (the first id Software game to be ported), ''[[Quake (video game)|Quake]]'', ''[[Quake II]]'', ''[[Quake III Arena]]'', ''[[Return to Castle Wolfenstein]]'', ''[[Wolfenstein: Enemy Territory]]'', ''[[Doom 3]]'', ''[[Quake 4]]'', and ''[[Enemy Territory: Quake Wars]]''. Since id Software and some of its licencees released the source code for some of their previous games, several games which were not ported (such as ''[[Wolfenstein 3D]]'', ''[[Spear of Destiny]]'', ''[[Heretic (video game)|Heretic]]'', ''[[Hexen]]'', ''[[Hexen II]]'', and ''[[Strife]]'') can run on Linux and other [[operating system]]s through the use of [[source port]]s. The tradition of porting to Linux was first started by [[Dave D. Taylor]] with [[David Kirsch]] doing some later porting. Since ''[[Quake III Arena]]'' Linux porting has been handled by [[Timothee Besset]]. The majority of all [[id Tech 4]] games, including those made by other developers, have a Linux client available, the only current exception being ''[[Wolfenstein (2009 video game)|Wolfenstein]]''. Similarly, almost all of the games utilizing the [[id tech 2]] engine have Linux ports, the only exceptions being those created by [[Ion Storm]]. Despite fears by the Linux gaming community that [[id Tech 5]] would not be ported to that platform,<ref>[http://ubuntuforums.org/showthread.php?t=1244727%22 Bad news. id Software really is abandoning Linux. - Ubuntu Forums]. Retrieved 2009-09-16.</ref> Timothee Besset in his blog has stated "I'll be damned if we don't find the time to get Linux builds done".<ref>[http://ttimo.vox.com/library/post/id-software-and-linux.html id Software and Linux - TTimo's blog]</ref> TTimo has stated that id Software's primary justification for releasing Linux builds is better code quality, along with a technical interest for the platform. John Carmack has expressed his stance with regard to Linux builds in the past: [http://games.slashdot.org/comments.pl?sid=9265&cid=573583 link] Todd Hollenshead has also expressed support for Linux: "All said, we will continue to be a leading supporter of the Linux platform because we believe it is a technically sound OS and is the OS of choice for many server ops."<ref>[http://games.slashdot.org/comments.pl?sid=9265&cid=573754 id Software on Linux: "disappointing" and "support nightmar] from [[Slashdot]]</ref>
Summary:
Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab