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Karateka/Walkthrough
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Karateka/Walkthrough
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=== Palace upper level === This level proceeds much like the previous one did. The guards here will be smarter. You will also encounter Akuma's bird from time to time. If it touches you in the running stance, you will die, so assume the fighting stance after you hear it squawk. It is very difficult to hit, and if you fail to hit it, it will take two points of your health. On the Apple II version, it takes about one second for you to throw a punch, so press the punch button when it is about one second's time away. Be sure to use the correct level punch. At the end you will encounter a gate. If you try to walk or run under it while it is armed, it will slam down and impale you dead. Assume fighting stance and walk up to it as close as you can, without getting directly under it. Then quickly ''tap'' forward, then backward, on the joystick or control pad. Done correctly, you will feint under it and back, causing the gate to slam down without striking you. As it comes back up, assume running stance and run through it. (This doesn't seem to work well for the Famicom version. As [[User:furrykef|furrykef]] has never passed this obstacle in the Famicom version, the rest of the guide covers the Apple II version. And in the Famicom version, you have to worry about enemies, which are still coming through the gate!)
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