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Mew
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===Other=== Mew has compatibility with every Technical Machine and Hidden Machine, allowing for any variety of moves. Indeed, Mew can be viewed as Pokémon’s "wild card". In addition, Mew can learn any move available from the specialized tutors in ''[[Pokémon FireRed Version]]'', ''[[Pokémon LeafGreen Version]]'', and ''[[Pokémon Emerald Version]]'', and in Pokémon XD: Gale of Darkness its movepool is extended even further. After completing that game’s main story, a man appears in Mt. Battle asking the player to show him a Mew, and he will quiz the player with some questions. If the player answers them all correctly, the man will teach Mew up to four moves of the player’s choice out of a list of 100. In Pokémon Mystery Dungeon, Mew will appear randomly between floors 36 and 98 of the "Buried Relic" Dungeon, if the player has the "Music Box" item in the toolbox. The Music Box is obtained by defeating Regirock, Regice, and Registeel on the 15th, 25th, and 35th floors, respectively, and obtaining the Rock Part, the Ice Part, and Steel Part, which makes the Music Box, when possessed in the toolbox (Don't use it) will draw Mew to the player. The player must also possess the Friend Area "Final Island" in order for Mew to join his or her team. It possesses the ability to float, so it can go over everything except walls. There is only one Mew, so trying to obtain it as soon as possible is a very common thing players do. You may only obtain "Buried Relic" after you complete story mode. To get "Buried Relic" you must ask Lombre and Shiftry about it after you see the mail proclaiming it. Turning the game off in this dungeon without quicksaving results in the loss of all your items and Poké (the money used in this game). In Pokémon Ranger, Mew appears in a Ranger Net Mission available after beating the game's main story line and beating the other two Ranger Net Missions first. Mew is particularly difficult to catch as you must sneak up on it, or it will fly away, and even if you do get it in battle, it can flee very quickly. It also interferes with captures by teleporting away from the capture line, but a ghost Poke-Assist stops it from teleporting away from the capture disc. The place to get the Poke-Assist is at the Jungle Relic, where a Shedinja can be captured there.
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