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== History == Mythic Entertainment (August 2006 - July 2008, EA Mythic) is best known for its 2001 MMORPG, [[Dark Age of Camelot]], although it has developed many other smaller titles as well. Mythic Entertainment released [[Warhammer Online: Age of Reckoning]] on September 18, 2008. Mythic originally evolved from two early Washington, DC (USA) area online game development companies. The first was '''Adventures Unlimited Software Inc.''' (AUSI), was founded in 1984 By Mark Jacobs when it launched ''Aradath'', a commercial online [[computer role-playing game|RPG]] which charged US$40 per month. AUSI later developed games for [[GEnie]], creating an online version of ''[[Diplomacy]]'' with [[Eric Raymond]] in 1990, and ''[[Dragon's Gate]]'' in 1985, originally inspired by ''Aradath''. [[Mark Jacobs]] was the president of AUSI and other developers there would later work for Mythic. [http://www.legendmud.org/raph/gaming/index.html] The other half of Mythic Entertainment was '''Interesting Systems, Inc.''', founded by Rob Denton, [[Matt Firor]], Don Cambpell, and Roger Shropshire in Fairfax, VA, in 1990. Prior to the founding of Mythic Entertainment, ISI had developed one multi-user BBS text-based roleplaying game called "Tempest", which was later renamed [[Darkness Falls]]. Darkness Falls would later provide the codebase for [[Dark Age of Camelot]]. Mythic Entertainment was officially formed in 1995 when AUSI (Mark Jacobs) and ISI (Rob Denton) joined together. Its original name was '''Interworld Productions''', and in November 1997 the name was changed to Mythic Entertainment. Mythic made numerous online games in the mid and late 1990s, ranging from online action [[first-person shooter]]s to online RPGs. Some titles include ''[[Silent Death Online]]'', ''[[Magestorm|Magestorm Millennium]]'', ''[[Darkness Falls: The Crusade]]'', ''[[ID4 Online]]'', ''[[Spellbinder: The Nexus Conflict]]'', and ''[[Splatterball]]''. On 24 June 2009, it was announced that longtime Mythic boss [[Mark Jacobs]] had left the company and that EA intends to merge Mythic with fellow RPG developer [[BioWare]].<ref>[http://www.escapistmagazine.com/news/view/92642-BioWare-and-Mythic-Merge-Mark-Jacobs-Leaves Bioware&Mythic Merge Mark Jacobs Leaves]</ref> On November 9, 2009 EA Mythic was part of a broader reduction in force throughout Electronic Arts. The number of employees released was not made public. <ref>http://twitter.com/Athryn/statuses/5565314202</ref><ref>http://www.escapistmagazine.com/news/view/95994-EA-Heavily-Cuts-Jobs-at-Mythic-Tiburon-Black-Box-and-Redwood</ref><ref>http://www.gamasutra.com/php-bin/news_index.php?story=26001</ref> In early 2010, EA Mythic was moved completely into the BioWare RPG group within EA. === Dark Age of Camelot === Mythic started ''[[Dark Age of Camelot]]'' development in late 1999. The company invested $3.2 million developing the game, an amount more than double the sum used for all its previous games.{{Citation needed|date=July 2008}} ''Dark Age of Camelot'' was also the company's first massively multiplayer online role-playing game. ''Dark Age of Camelot'' development was led by Rob Denton, as lead programmer, and by [[Matt Firor]] as Producer. ''Dark Age of Camelot'' support and development continues, in parallel with other EA Mythic projects, such as the 2005-announced ''[[Warhammer Online]]''. === Imperator Online === In 2002, Mythic announced it was working on a new title, a science-fiction themed MMO called Imperator Online. This MMORPG based on an [[alternate history]] where the [[Roman Republic]] never fell, and advanced to be a space-travelling multi-planet Empire. This project was cancelled in 2005. === Warhammer Online: Age of Reckoning === During the E3 trade show, on May 18, 2005, Mythic announced that it had licensed the [[Warhammer]] IP and was starting to work on a new MMO, ''[[Warhammer Online: Age of Reckoning]]''. This title was released on September 18, 2008.
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