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NEC PC-9801
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NEC PC-9801
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===3D graphics cards and rivaly with IBM-compatible PC's in Japan=== {{See also|Graphics processing unit|Three-dimensional}} Just as IBM-compatible PC's were on the rise in the mid-1990s, NEC came back by releasing the first 3D [[Graphics processing unit|graphics accelerator cards]] on the market, initially for the PC-98. In 1995, NEC released the first [[Three-dimensional|3D graphics]] card, the PC-FXGA (PC-FX Game Accelerator), exclusively for the PC-98. This allowed the PC-98 to produce the most advanced 3D graphics seen on a home system up until that time, with a polygon rendering performance surpassing the PlayStation console and even rivalling the then upcoming [[Nintendo 64]]; in contrast, rival early 1996 3D graphics accelerators for IBM PC clones, such as Creative Labs' 3D Blaster and [[NVIDIA]]'s NV1, were unable to rival the [[PlayStation]]'s 3D graphics. The PC-FXGA was originally intended for both the PC-98 computer and the PC-FX console, with as a homebrew development kit for the PC-FX console, allowing the PC-98 to play PC-FX games. However, the PC-FX console lacked the 3D graphical capabilities of the PC-FXGA card, due to the FXGA's HuC6273 graphics chip (originally intended for the PC-FX) never actually being used by the PC-FX console. The PC-FXGA was the most powerful 3D graphics card on the market up until it was surpassed by NEC's successor, the [[wikipedia:PowerVR|PowerVR]], in early 1996. Unlike the PC-FXGA, the succeeding PowerVR was no longer exclusive to the PC-98, but supported both the PC-98 and IBM-compatible PC's. The PowerVR was able to produce near arcade quality 3D graphics, demonstrated by a near arcade quality port of [[Namco]]'s [[Rave Racer]], though this PowerVR port was later cancelled. The PowerVR would not be rivaled until the arrival of the 3dfx Voodoo graphics card for IBM-compatible PC's in late 1996. Though both the PowerVR and Voodoo were more or less evenly matched when it came to 3D capabilities, it was the Voodoo that became the most popular graphics card line-up of the late 1990s, due to the PowerVR's lack of third-party software support. Besides the PowerVR, the PC-98 very few other 3D graphics cards supported the PC-98.
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