Codex Gamicus
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Numan Athletics
Namco Numan Athletics.png
Developer(s) Namco
Publisher(s) Namco
Designer
Engine
status Status Missing
Release date 1993
Virtual Console
April 28, 2009 (JP)
Genre Sports game
Mode(s) Up to 4 players
(Simultaneously or Alternating)
Age rating(s) Ratings Missing
Platform(s) Arcade, Virtual Console
Arcade system Namco NA-2
Media Media Missing
Input 3-button
8-way joystick
Requirements Requirements Missing
Credits | Soundtrack | Codes | Walkthrough

Numan Athletics (ニューマンアスレチックス?) is an action sports-type arcade game released by Namco in 1993. This game has eight unusual and unbelievable competitions. These competitions are to test the strength and might of four mutant athletes called "Numans". In this game, up to 4 people can play simultaneously or alternately. The game did go on to spawn a sequel called Mach Breakers: Numan Athletics 2, which was released in 1995. Numan Athletics—alongside Nettō! Gekitō! Quiz-tō!!, Knuckle Heads and X-Day 2, all run on the Namco NA-2 hardware system. This game was released in Japan, United States, and parts of Europe.

Playable Characters[ | ]

The four playable characters in this game are as follows:

Character Name Nationality Gender
Bongo [1] Template:Flagicon India Male
Harry [2] Template:Flagicon United States Male
Masaemon [3] Template:Flagicon Japan Male
Sharon [4] Template:Flagicon France Female

Tournaments[ | ]

As for the eight tournaments, in alphabetical order they are:

  • Interceptor
A real life missile defense style-contest as missiles are being launched from a ship, and you must use your genetic energy-flinging powers to stop the oncoming missiles. The outside buttons (1 & 3) make you step to the left or right, and the middle button is fire. Failure to hit the missile results in you being blown up. If you select Sharon from France, most of her clothes would disappear except for the bottom part of her suit.
  • Niagara Jumps
The final competition in the tournament. It is also considered to be the most difficult competition in the game. Very similar to the Triple Jump competition in the Olympics. The object is this contest is to make it across the falls. Alternately press buttons 1 and 3 to build up speed, then press button 2 three times. If you don't time yourself properly, you will sink and go over the steep falls.
  • Nonstop Rock Chop
You must smash as many rocks as you can before time runs out. Rapidly press buttons 1 and 3 alternately until the gauge is full, then press button 2 to smash the rock.
  • Numan Sniper
In this contest, monsters will jump out of the sea from three different locations. Your object is to destroy them. Press buttons 1, 2 or 3 varying by their location to shoot.
  • Scud Toss
Just as in the Javelin competition in the Olympics. Played on a "Track and Field"-like field with an only exception -- a missile. Rapidly and continuously press the two run buttons and then push and hold the middle button to set the angle of which you would throw the missile. Again, like Interceptor, if you select Sharon -- then again if she is faulted, she will be missing most of her clothes.
  • Tower Topper
Here you are expected to reach the building rooftop with the fastest time possible. However, instead of simply climbing up hand-over-hand, you must bounce across the gap between two buildings using only momentum and friction. Press button 2 repeatly to scale the side of a building. If you press it too early -- you won't move, but if you press it too late -- you will fall off.
  • Turbo Dash
Much like the 100m Dash in the Olympics -- only the core elements have slightly changed. You are racing against a drag racer and another player. Press the two outside buttons (1 & 3) in alternate fashion until your RSI (or "special speed") sets in.
  • VS. Express
Very similar to a fimilar scene in the Superman comic books. You must stop the oncoming train using your magical powers and send it in the opposite direction backwards. Press button 2 to stop the train, then hammer the outside buttons to build up power before bunging it back down the track. If you don't time this right -- the train will run you over.

References[ | ]

External links[ | ]

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