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===Characters=== {{Main|List of characters in Planescape: Torment}} ''Planescape: Torment''{{'}}s protagonist is "The Nameless One", an [[immortality|immortal]] being who, if killed, will wake up later, sometimes with complete [[amnesia]].<ref name="IGN interview1">{{cite web |first= Richard "Jonric" |last= Aihoshi |title= Planescape: Torment Interview |url= http://rpgvaultarchive.ign.com/features/interviews/torment.shtml |work= [[Vault Network|RPG Vault]] |publisher= IGN |date= September 21, 1998 |accessdate= May 13, 2009 |archiveurl=http://www.webcitation.org/5iqx3F0oH |archivedate=August 7, 2009}}</ref> Each time The Nameless One dies, another person in the multiverse dies to fuel his resurrection. These dead turn into [[ghost]]s that seek revenge on him.<ref>{{Cite video game |title= Planescape: Torment |developer= Black Isle Studios |publisher= Interplay |date= December 12, 1999 |quote= '''Pillar of Skulls:''' EACH TIME YOU DIE, 'IMMORTAL,' YOU CAST A SHADOW ... EACH TIME YOU DIE, ANOTHER DIES IN YOUR STEAD. THESE SHADOWS ... THEY GATHER, HUNGERING FOR YOU, WITHIN THE FORTRESS OF REGRETS. HOW MANY TIMES HAVE YOU PERISHED, NAMELESS ONE? HOW MANY HUNDREDS ... THOUSANDS ... HAVE DIED, BECAUSE OF YOU? }}</ref> When the game starts, The Nameless One wakes in a [[mortuary]] with no memories, as a result of his latest death. He sets out on a quest to regain his lost memories and discover why he is immortal. He slowly learns about the personalities of his previous incarnations, and the influence they have had on the world and people that surround him.<ref name="spyreview" /> Over the course of the game, The Nameless One meets seven characters who can join him on his quest: Morte, Annah-of-the-Shadows, Dak'kon, Ignus, Nordom, Fall-From-Grace, and Vhailor. These playable characters can also interact with the Nameless One to further the game's plot.<ref name="IGN interview2">{{cite web |first= Trent C. |last= Ward |title= Planescape: Torment Interview 2 |url= http://pc.ign.com/articles/068/068682p1.html |work= IGN PC |publisher= IGN |date= July 1, 1999 |accessdate= May 13, 2009 |archiveurl=http://www.webcitation.org/5iqx3F0oR |archivedate=August 7, 2009}}</ref> Morte is a [[cynicism|cynical]] floating skull originally from the [[Baator#Avernus|Pillar of Skulls]] in Baator. He is introduced at the game's beginning in the mortuary.<ref>{{Cite video game |title= Planescape: Torment |developer= Black Isle Studios |publisher= Interplay |date= December 12, 1999 |quote= '''Morte:''' Name's Morte. I'm trapped in here, too. [...] It's called the 'Mortuary'... it's a big black structure with all the architectural charm of a pregnant spider.}}</ref> Morte loyally follows The Nameless One, partly out of guilt for having caused the deaths of some of his previous incarnations.<ref name="RPGWatch2">{{cite web |url= http://www.rpgwatch.com/show/article?articleid=56 |title= Tales of Torment, Part 2 |last= Beekers |first= Thomas "Brother None" |date= August 1, 2007 |publisher= RPGWatch |accessdate= March 6, 2009 |archiveurl=http://www.webcitation.org/5iqx3F0oa |archivedate=August 7, 2009}}</ref> The Nameless One meets Annah-of-the-Shadows, a young and brash [[tiefling]] (a human with [[Fiend (Dungeons & Dragons)|fiendish]] ancestry) [[rogue (Dungeons & Dragons)|rogue]],<ref>{{Cite video game |title= Planescape: Torment |developer= Black Isle Studios |publisher= Interplay |date= December 12, 1999 |quote= '''Morte:''' She's a tiefling, chief. They got some demon's blood in 'em, and that makes 'em paranoid and defensive }}</ref> outside the mortuary,<ref>{{Cite video game |title= Planescape: Torment |developer= Black Isle Studios |publisher= Interplay |date= December 12, 1999 |quote= '''The Nameless One:''' You're Annah? I met you in the Hive—outside the Mortuary, correct? }}</ref> but she does not join the group until just before Pharod dies. Dak'kon, a [[githzerai]], is found in a bar in Sigil.<ref>{{Cite video game |title= Planescape: Torment |developer= Black Isle Studios |publisher= Interplay |date= December 12, 1999 |quote= '''Dak'kon:''' I am ''known'' as Dak'kon. [...] I would ''know'' why you have come to this city. }}</ref> Before the game's beginning, Dak'kon made an oath to follow The Nameless One until the latter died, not knowing of The Nameless One's immortality; this bound him to The Nameless One for eternity.<ref>{{Cite video game |title= Planescape: Torment |developer= Black Isle Studios |publisher= Interplay |date= December 12, 1999 |quote= '''The Nameless One:''' Know that I have saved your life, Dak'kon, ''zerth'' of Shra'kt'lor. / '''Dak'kon:''' My ... life is yours ... until yours is no more ... }}</ref> Ignus is found in the same bar as Dak'kon; he is a [[pyromania]]cal mage who was the apprentice of one of The Nameless One's past selves.<ref>{{Cite video game |title= Planescape: Torment |developer= Black Isle Studios |publisher= Interplay |date= December 12, 1999 |quote='''The Nameless One:''' Who is that burning by the entryway? / '''Drusilla:''' That's Ignus, one of the greatest wizards ever to come out of this slummy excuse for a cesspool. They caught him and they opened a channel to the plane of Fire through him, and now he's just a doorway for it, keepin' himself alive by force o' will alone. If someone could douse him for a few moments, it'd give him his life back again—but they don't make enough water to do that.}}</ref> In the Rubikon Dungeon Construct,<ref>{{Cite video game |title= Planescape: Torment |developer= Black Isle Studios |publisher= Interplay |date= December 12, 1999 |quote= '''Modron:'''<!--This is just ''a'' modron, not Nordom--> Welcome to Rubikon, the dungeon construct. Thank you for choosing Rubikon for your dungeoning experience. }}</ref> The Nameless One meets Nordom, a [[modron (Dungeons & Dragons)|modron]] disconnected from its species' [[Group mind (science fiction)|hive mind]].<ref>{{Cite video game |title= Planescape: Torment |developer= Black Isle Studios |publisher= Interplay |date= December 12, 1999 |quote= '''Morte:''' Chief, we're looking at trouble here—this modron's gone rogue. }}</ref> Fall-From-Grace is a [[succubus (Dungeons & Dragons)|succubus]] who acts as proprietress of the ''Brothel of Slating (''[[sic]]'') Intellectual Lusts'' in Sigil; unlike other succubi, she is not interested in sex.<ref name="ign" /><ref>{{Cite video game |title= Planescape: Torment |developer= Black Isle Studios |publisher= Interplay |date= December 12, 1999 |quote= '''Fall-From-Grace:''' Your companion is correct. I am a lesser tanar'ri, more specifically, a succubus. I'm afraid we're a little too common in the Lower Planes and elsewhere for our own good. Most of my race spend their time seducing mortals with various pleasures of the flesh. / '''The Nameless One:''' And you ...? / '''Fall-From-Grace:''' I'd like to think that I have distanced myself from that ... it is ultimately a trivial and non-productive way for one to spend one's time here in the multiverse. There is much more to life, wouldn't you agree? }}</ref> Vhailor, found below the city of Curst on the plane of the [[Outlands]], is essentially an animated suit of armor dedicated to serving merciless justice.<ref>{{Cite video game |title= Planescape: Torment |developer= Black Isle Studios |publisher= Interplay |date= December 12, 1999 |quote='''The Nameless One:''' ''What'' are you? / '''Vhailor''': ''I am a MERCYKILLER.'' / '''The Nameless One:''' Mercykiller? / '''Vhailor:''' ''Mercykillers serve JUSTICE. Justice PURGES evil. When ALL have been cleansed, the multiverse achieves PERFECTION.''}}</ref> Near the end of the game, The Nameless One might fight either Ignus or Vhailor; this depends on The Nameless One's alignment.
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