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{{GameInfobox | image = Rallyx2.png | caption = Gameplay screenshot | developer = Namco | publisher = Namco, Midway, Bismarque, Metrostar | na_rel = {{Release|1982|||JP|Arcade}} | genre = Maze,Racing,Open-world | features = Single-player,Multi-player | platforms = Arcade,MSX,Sharp X1 | arcade_input = 4-Way [[Joystick]] with 2 Action Buttons }} '''''Rally-X''''' is an [[arcade game]] that was released by [[Namco]] in [[1980 in video gaming|1980]]. It ran on the [[Namco Pac-Man]] [[arcade system board]]. ''Rally-X'' was the first [[open-world]] [[Racing video games|driving game]]. It is an ancestor of ''[[Miami Vice]]'' (1986) and ''[[Grand Theft Auto]]'' (1997).<ref>[http://www.elmundodelspectrum.com/contenido.php?id=368&d=Miami-Vice-(1986)-OCEAN Miami Vice (1986) OCEAN], El Mundo del Spectrum</ref> ==Overview== '''''Rally-X''''' (or ''[[Metrostar's RALLY-X]]'' in the [[European Union]]) is a maze driving arcade game that was released by [[Namco]] in 1980. It runs on [[Namco Pac-Man]] hardware, and was the first Namco game to feature "Special Flags", which would become a recurring object in later games (along with the ''Galaxian'' flagship). It was the first game to ever feature a "[[Bonus stage|bonus round]]". The object is to "capture" all of the flags scattered in the field before the other racers hit you. It was also the first game to feature [[Video game music|background music]].<ref>{{Cite web|url=http://www.gamesradar.com/f/gamings-most-important-evolutions/a-20101008102331322035/p-2|title=Gaming's Most Important Evolutions|page=2|publisher=[[GamesRadar]]|date=October 8, 2010|accessdate=2011-04-27}}</ref> It also featured an early example of a [[Automap|radar]], to show the car's location on the map.<ref>{{KLOV game|9259|Rally-X}}</ref> It was also notable for featuring a playfield that [[scrolling|scrolls]] in multiple directions, both vertically and [[Side-scrolling video game|horizontally]], and it was possible to pull the screen quickly in either direction.<ref>{{Cite web|url=http://www.gamesradar.com/f/gamings-most-important-evolutions/a-20101008102331322035/p-3|title=Gaming's Most Important Evolutions|page=3|publisher=[[GamesRadar]]|date=October 8, 2010|accessdate=2011-04-27}}</ref> ==Description== In the game, the player controls a blue [[automobile|car]] through a [[maze]]. The car will automatically move in whichever direction the joystick is pushed, but if it hits a wall, it will turn and continue. In each stage, ten flags are scattered around the maze. The player must collect all of them to clear the stage and move onto the next round. The flags increase in value as they are collected: the first is 100 points, second is 200, third is 300, and so on. There are also special flags—if the player collects one of them, the value earned from flags doubles for the rest of the round. If the player dies, however, the next flag value is set back to 100 and the double bonus is lost. The maximum points the player can obtain each round is 2000 (1000 plus the double bonus), given if the player collects all 10 flags in one run. The player will also obtain a fuel bonus after the round is complete, and it varies depending on how much fuel is remaining according to the fuel meter. Several red cars patrol the maze, and contact with any of them results in losing a life when hit. The number of these cars begins at three and increases in number throughout each normal stage to eight. The first five appear at the bottom of the screen, and the next three will appear at the top of the screen. However, the player can use a [[smoke screen]] against the red cars. If a red car runs into a cloud of smokescreen, it will be momentarily stunned. The amount of time stunned decreases with each level, but will still always cause the red car to chase the blue car using an alternate route. Using the smokescreen uses a small amount of fuel. The car has a limited amount of fuel which is consumed with time, though it is normally sufficient to last until all flags are cleared. When fuel runs out, the car moves very slowly and the smokescreen no longer works, so it very quickly falls victim to the red cars. When the stage is complete with no fuel remaining (a rare occurrence), no fuel bonus is awarded. There are also stationary rocks that the player must avoid. The rocks are randomly distributed throughout the maze, increasing in number as levels are advanced. On the third stage and every fourth stage after that, a [[bonus stage]] ("CHALLENGING STAGE") will start. The player must collect flags in the normal way, but the red cars (the maximum normal number of red cars, which is eight) are unable to move. If the player runs out of fuel, the red cars will start moving. If a player hits a red car after they start to move or if they hit a rock, the challenging stage ends, and the player loses a life. Once all lives are lost, the game is over. The soundtrack is unique to this game. ==Gameplay== You guide a car through a scrolling maze, looking for ten flags to pick up while avoiding rocks and collisions with enemy cars in pursuit of you. Use the radar on the right side of the screen to find where the flags are and where your enemies are. Each flag you pick up gives you increasing points in increments of 100, though once you pick up the special flag that's marked with an S beside it, all increasing point values will be double -- until you reach the last flag or collide with a car or rock. You can activate smokescreens by which you can stun the chasing cars for a little while. You have a limited amount of fuel with which to use to complete the level; when it runs out, your car ends up moving slowly and thus can easily be overrun by the chasing cars. On the third stage and every fourth stage after that, a bonus stage ("CHALLENGING STAGE") will start. The player must collect flags in the normal way, but the red cars (the maximum normal number of red cars, which is eight) are unable to move. If the player runs out of fuel, the red cars will start moving. If a player hits a red car after they start to move or if they hit a rock, the challenging stage ends, and the player loses a life. ==Ports== ''Rally-X'' was ported to the [[MSX]] home computer. It was also included in ''[[Namco Museum]] Volume 1'' series of 1995, which was released for the [[PlayStation]], ''[[Namco Museum: 50th Anniversary Arcade Collection]]'' in 2005, and the ''[[Pac-Man Anniversary Arcade Machines|Pac-Man's Arcade Party]]'' 30th Anniversary arcade machine in 2010. [[Jakks Pacific]] ported ''Rally-X'' to its [[Plug it in & Play TV Games|Namco Collection TV game]], which also includes ''[[Dig Dug]]'', ''[[Bosconian]]'', ''[[Galaxian]]'', and ''[[Pac-Man]]''. The ''[[Metrostar's RALLY-X]]'' remake was ported to [[Niysa Assai 286]] TV console under the name ''[[New RALLY-X]]''. ==Clones== {| class="wikitable sortable" |- ! Name !! Platform !! Release date !! Author !! Publisher !! Comments |- | 迷魂車/[[BB Car]] || [[Nintendo Entertainment System]] || ? || Hwang Shinwei || ? || |- | [[Driver]] || [[Oric-1]], [[Oric Atmos]] || 1984 || François Lionet || Dialog informatique || Added speed limit signs. http://oric.org/index.php?page=software&fille=detail&letter=&num_log=37 |- | [[Jovial Race]] || [[Nintendo Entertainment System]] || ? || [[Sachen]] || ? || |- | [[Radar Rat Race]] || [[Commodore VIC-20]], [[Commodore 64]] || 1981 || ? || [[Commodore]] || Cars are replaced with mice, flags with cheese, boulders with cats, smokescreens with "star screens", and the soundtrack with "[[Three Blind Mice]]". |} ==Sequels== The game's sequel, ''[[New Rally-X]]'', offers a slightly different colour scheme and easier gameplay (the special flag now flashes on the radar). Also, a feature called the "Lucky Flag" was added, which awards the player bonus points for the amount of fuel remaining when touched, after which the game continues if there are more flags. ''New Rally-X'' was manufactured in greater numbers and became more popular (at least in Japan) than the original. ''[[Namco Classics Collection Volume 2]]'', released in 1996, includes a version of ''Rally-X'' with enhanced graphics and gameplay, ''Rally-X Arrangement''. ''[[Namco Museum Remix]]'', released on October 23, 2007 for the [[Wii]], also features a revamped version of ''Rally-X'' called Rally-X Remix. ''[[Rally-X Rumble]]'' was released on [[iOS]] on August 17, 2011. ==Trivia== In 1980, ''[[Defender]]'', ''[[Pac-Man]]'', and ''[[Battlezone]]'' were shown alongside ''Rally-X'' at a trade show sponsored by the Amusement Machine Operators of America. It was believed that ''Rally-X'' would be the top money-earner. ''Defender'' went on to sell more than 60,000 units—more than disproving these projections—and cemented its place in video game history.<ref>Source: ''[[Midway Arcade Treasures]]'' bonus material.</ref> Meanwhile, ''Pac-Man'' went on to sell more than 350,000 [[Video game arcade cabinet|arcade units]]<ref name="Brill-120">{{Citation|title=America in the 1980s|author=Marlene Targ Brill|publisher=[[Lerner Publishing Group|Twenty-First Century Books]]|year=2009|isbn=0822576023|page=120|url=http://books.google.co.uk/books?id=NjmhJKkoKW0C&pg=PT120|accessdate=May 1, 2011}}</ref><ref>{{Cite web | url = http://classicgaming.gamespy.com/View.php?view=GameMuseum.Detail&id=261 | title = Game of the Week: ''Pac-Man'' | author=Kevin "Fragmaster" Bowen | publisher=[[GameSpy]] | year = 2001 | accessdate =April 9, 2011}}</ref> and became the [[List of best-selling video games|highest-grossing video game]] of all time.<ref name="Kent-143">{{Citation|title=The ultimate history of video games: from Pong to Pokémon and beyond : the story behind the craze that touched our lives and changed the world|author=Steve L. Kent|publisher=[[Prima Publishing|Prima]]|year=2001|isbn=0761536434|url=http://books.google.co.uk/books?id=C2MH05ogU9oC|accessdate=May 1, 2011|page=143|quote=Despite the success of his game, Iwatani never received much attention. Rumors emerged that the unknown creator of Pac-Man had left the industry when he received only a $3500 bonus for creating the highest-grossing video game of all time.}}</ref> In Rally-X Remix on ''[[Namco Museum Remix]]'', there is an option to play as the red car and crash into Pac-Man. To unlock it, known as "Red mode", all 4 worlds must be beaten. ==References== {{Reflist}} ==External links== * {{MOTG|9259}} * {{StrategyWiki}} {{Wikipedia|diff=564403183}}
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