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Random battles
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'''Random battles''' are a type of battle found in [[RPG]]s. A random battle involves your character moving through a dungeon, until suddenly, WHAM! The battle music hits, the screen transitions, and you're in the battle screen. The [[Final Fantasy series]] is known for using this method a lot. Random battles are characterized by not being able to see the enemy, and not being able to avoid the battle. An invisible equation determines the likelihood of running into a battle in that certain area. Some games, such as the original [[Skies of Arcadia]] for the [[Dreamcast]], were criticised for their obscenely frequent random battles (Which is why it was toned down in the [[Nintendo GameCube|GameCube]] version). People tend to prefer [[non-random battles]] because they look better, and you can avoid some of them if you wish. Random battles can be extremely frustrating when they come up too much, slowing progress to a crawl, while you kill the same low-level enemy over and over. Some [[developer]]s use random battles to stretch out the length of what would otherwise be a short, dungeon. ==Games with Random Battles== *[[Final Fantasy series]] *[[Mega Man Battle Network series]] *[[Skies of Arcadia]] *[[Pokémon Red and Blue]] - To be fair, Pokémon only implements random battles when the player is walking in tall grass or in a cave. The player can walk around the grass to avoid battles, or even use special abilities to cut the grass down or items to temporarily eliminate random battles. [[Category:Terminology]]
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