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RollerCoaster Tycoon 3
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RollerCoaster Tycoon 3
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==Gameplay== Like the previous games in the series, ''RollerCoaster Tycoon 3'' is a strategy and simulation game in which players manage all aspects of an amusement park by building or removing rides, scenery and amenities, adjusting the park's finances, hiring staff, and keeping the park visitors, known as "peeps", happy. ''RollerCoaster Tycoon'' features two main game modes. The career mode features scenarios where players must accomplish goals, such as impressing a visiting celebrity or attaining a certain park rating. Each scenario has three levels of objectives, which are ranked as Apprentice, Entrepreneur, and Tycoon; the higher the level, the more challenging the goal is to complete. A third of the scenarios are playable from the start, with the rest unlocked when the player completes the objectives at each level. The second mode of play is the sandbox mode. Players are given a large, empty plot of land and unlimited funds with which to build their own custom parks.<ref name="Atari" /> ''RollerCoaster Tycoon 3'' includes new gameplay features such as the CoasterCam, which allows players to "ride" roller coasters and other rides,<ref name="Atari" /> and the MixMaster, which allows the player to coordinate firework shows and time them to in-game music.<ref name="Atari" /> Unlike the two previous versions of the game, ''[[RollerCoaster Tycoon]]'' and ''[[RollerCoaster Tycoon 2]]'', the guests, called "peeps", arrive in groups and show variation in gender and age, including children, teenagers and adults. A day/night cycle changes the demographics of the park's peeps; rides at night appeal to teenagers, while the daytime attracts families with children. Peeps can be harmed and injured by crashing vehicles, but will never die as they did in the previous titles, nor will they drown when placed in water. This change was most likely for [[user-friendly]] issues. Parks now have opening and closing times, and the time of day is displayed. Scenery is divided into themes to customize parks, with western-, spooky-, science fiction-, prehistoric-, tropic- (Paradise Island), Atlantis-, and adventure-themed pieces.<ref>{{cite book|title=Roller Coaster Tycoon 3 - Instruction Manual|publisher=[[Atari]]|author=Frontier Developments|year=2004|edition=PC version|pages=9β10|series="Peeps"}}</ref> Another feature is the ability to import coasters from previous games in the series into ''RCT3''. The game uses full 3D graphics instead of the isometric viewpoint of the previous games; this means that players can rotate and zoom the view of the park to any degree. However, there is an option to fix the camera's rotation to 90 angles, as in the previous games. When cars derail from the tracks, they explode after a short period, whilst in the older games, they exploded on contact. {{Citation needed|date=September 2010}}
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