Codex Gamicus
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Fandom's centric source of video game knowledge
42,423
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
SSE3
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
SSE3
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{ElementInfobox | type = Terminology }} '''''SSE3''''', or '''Streaming SIMD Extensions 3''', is an [[IA-32]] [[SIMD]] instruction set, designed by [[Intel Corporation]] to rival [[AMD]]'s [[3DNow!]] instruction sets. ''SSE3'' is the third iteration of the [[SSE]] [[SIMD]] instruction set, immediately preceded by [[SSE2]]. Intel introduced ''SSE3'' in 2004 with the [[Intel Pentium 4|Pentium 4]] processors that used the Prescott core. [[Advanced Micro Devices|AMD]] introduced SSE3 in Revision E of their [[AMD Athlon 64|Athlon 64]] processors, released in April 2005. ''SSE3'' adds thirteen new instructions to the processor, the most notable of which is the capability to work horizontally in a [[register]], as opposed to the more or less strictly vertical operation of all previous SSE instructions. More specifically, instructions to add and subtract horizontally in a register have been added. These instructions simplify the implementation of a number of [[DSP]] and [[3D]] operations. ''SSE3'' also includes new instructions related to [[HyperThreading Technology|HyperThreading]]. These are the instructions added: * FISTTP * ADDSUBPS * ADDSUBPD * MOVSLDUP * MOVSHDUP * MOVDDUP * LDDQU * HADDPS * HSUBPS * HADDPD * HSUBPD * MONITOR * MWAIT {{Terminology}}
Summary:
Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:!!
(
view source
) (protected)
Template:ArrayElementType
(
view source
) (protected)
Template:ElementInfobox
(
view source
) (protected)
Template:ElementTypeSwitch
(
view source
) (protected)
Template:Navbox
(
view source
) (protected)
Template:Navbox subgroup
(
view source
) (protected)
Template:Terminology
(
view source
)
Template:Β·
(
view source
) (protected)
Module:Arguments
(
edit
)
Module:Navbar
(
edit
)
Module:Navbox
(
edit
)
Follow on IG
TikTok
Join Fan Lab