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==Features== ShockWave adds a number of new units and abilities to each of the nine [[Command and Conquer: Generals - Zero Hour|Zero Hour]] generals and their normal 'vanilla' factions. It also adds three completely new generals: General George D. Ironside (armor), General 'Tigress' Leiong Leang (special weapons) and General Mohmar 'Deathstrike' (salvage). These three new generals are of original design, but their names are derived from the 'boss generals' of the original Zero Hour, which were originally announced but removed, except for Leang, during Zero Hour's development.{{Fact|date=December 2007}} Also, the mod adds the two previously absent generals to face the player in the Generals' Challenge: General "Anvil" Shin Fai and General Rodall "Demo" Juhziz. The mod's main goal is to make the game more interesting to play by creating more diversity and balance between the different sides. The mod features mostly skirmish and multiplayer gameplay improvements. ShockWave is a [[Mod (computer gaming)#Partial Conversion|partial conversion]], and thus aims to not change the feel and backstory of the original game. It is comparable to most [[expansion pack]]s for RTS games in its initial setup, but without changes to [[Hard coding|hard coded]] elements of the game. The development team stated that they want the mod to change [[Command and Conquer: Generals - Zero Hour|Zero Hour]] into what it could have been if developer [[Electronic Arts]] had put more time into the development process.{{Fact|date=June 2009}}
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