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Sound Novel Tsukūru
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Sound Novel Tsukūru
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{{Infobox VG |title = Sound Novel Tsukūru |image = SoundNovelTsukuruCover.png |caption = Box art for ''Sound Novel Tsukūru'' |developer = [[Success (company)|Success]]<ref name="gamefaqs"/> |publisher = [[ASCII (company)|ASCII]]<ref name="gamefaqs"/> |series = ''Sound Novel Tsukūru'' |distributor = Nintendo |aspect ratio= 4:3 |resolution= [[Video Graphics Array|640×480]] pixels <small>(similar to VGA graphics on a IBM-compatible PC)</small> |designer = |engine = Proprietary |license = Commercial |released = {{vgrelease|JP=May 31, 1996<ref name="gamefaqs">{{cite web | url = http://www.gamefaqs.com/console/snes/data/571453.html| title = Release information | publisher = [[GameFAQs]]| date = | accessdate = 2008-05-07}}</ref>}} |genre = [[Graphic novel]] reader/creator |modes = [[Single-player video game|Single-player]] |ratings = {{vgratings|CERO=n/a <small>(not rated)</small>}} |platforms = [[Super Nintendo Entertainment System|Super Famicom]]<ref name="gamefaqs"/><br/>[[Satellaview]]<ref>[http://www.f3.dion.ne.jp/~kameb/satella/st_tushi/st_tu9605.htm Satellaview Tsushin]. May 1996.</ref> |media = 24-[[megabit]] cartridge<ref>{{cite web | url = http://www.camya.com/gamedb/platform/nintendo-super-nintendo:snes/game/sound-novel-tsukuru-japan:snes_5EBF7246/?&page=1&moduleFormId=96866F46&system=snes&q=Sound+Novel+Tsukuru| title = Media information | publisher = Camya| date = | accessdate = 2009-01-02}}</ref> |input = [[Game controller#Gamepad|Super Famicom game controller]] }} {{nihongo|'''''Sound Novel Tsukūru'''''|サウンドノベルツクール|Saundo Noberu Tsukūru|"Sound Novel Maker"}}<ref>{{cite web | url = http://miyabi18.hp.infoseek.co.jp/date/snes2.txt| title = Japanese title | publisher = JPSnes| date = | accessdate = 2008-05-07}}</ref> is a Super Famicom [[graphic novel]] game where players can either read or create [[interactive fiction]] on their own console systems. The Japanese name, ''Tsukūru'' is a pun mixing the Japanese word ''tsukuru'' (作る), which means "make" or "create", with ''tsūru'' (ツール), the Japanese transcription of the English word "tool". Stories can be saved either on a battery or through the use of removable 8-megabyte memory packs that are used with the [[Satellaview]] subsystem. There is a sequel to this game called ''[[Sound Novel Tsukūru 2]]'' for the [[PlayStation|Sony PlayStation]] and the [[Sega Saturn]]; it was released on September 25, 1997 exclusively in Japan.<ref>{{cite web | url = http://psx.ign.com/objects/676/676716.html| title = Profile of Sequel | publisher = IGN| date = | accessdate = 2008-05-09}}</ref> ==Game information== [[File:SoundNovelTsukuruTitleScreen.png|thumb|left|252px|Title screen]] Sound Novel Tsukūru was released exclusively in Japan and the game functions in [[Japanese language|Japanese]] (although limited amounts of [[English language|English]] are possible). Sounds can be added in places where they fit appropriately in the user's created story line. The game comes with a previously created graphic novel about exploring an old house. Due to the limitations in the game's engine, it can only show shadows of [[non-player character]]s that the player meets on his journey. Settings can range from a modern day [[train]] to a rural [[house]] and even [[wilderness]] can be included in various stages of wildness. ==See also== *[[RPG Tsukūru]] *[[Ongaku Tsukūru]] ==References== {{reflist}} {{DEFAULTSORT:Sound Novel Tsukuru}} [[Category:1996 video games]] [[Category:ASCII games]] [[Category:Interactive fiction]] [[Category:Japan-exclusive video games]] [[Category:Satellaview games]] [[Category:Super Nintendo Entertainment System games]] [[Category:Super Nintendo Entertainment System-only games]] [[Category:Success games]] [[Category:Video games developed in Japan]] {{Visual-novel-stub}}
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