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Submachine 3: The Loop
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Submachine 3: The Loop
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==The Loop== This Submachine entry is totally different from the previous two games in the series. It isn't made clear how the player arrives in this area as it is. There are almost no items to collect at all in this game; just one at the beginning and another one at the very end. Like the name implies, it's a giant loop: the player is in an unending loop of corridors, as they can move straight up, down, left or right, and the corridors will never end. This is also the only Submachine game where the player can die at the end if they perform the wrong action in the final area. Supposedly in a showdown against the Submachine itself, the player must solve a series of puzzles in this maze of corridors. Some involve manipulating various machines, levers and buttons found in the corridors or on machines, and others are in regards to the map itself that is usually found not far from the player's starting point in a level. Some of the puzzles that are needed to solve to advance to the next level include moving to certain coordinates and activating a lever found there, reproducing patterns projected on a wall with devices, and turning all levers in a level, among others. The game ends by the player either incorrectly taking the wrong action in the last level and dying, or by collecting one last object and taking it to a statue (?), which warps them to The Lab...[[Submachine 4: The Lab|Submachine 4]].
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Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
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